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What's life on Manhattan like? - Printable Version

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RE: What's life on Manhattan like? - James Greed - 05-19-2022

(05-18-2022, 11:49 PM)Erremnart Wrote: ....and one theme.
Just mod it to play smashmouth instead of manhattan.wav


Sure, they are shoveling people to Texas, but as they say, you can't unshiet the bed. Can't throw people into a hypergate fast enough.


RE: What's life on Manhattan like? - Binski - 05-19-2022

Once we have fusion and anti-gravity, we'll finally hit a state of more easy abundance, which should make eliminating poverty only a matter of carrying out the work of distribution. The beginning of the "utopian socialist" model will take hold. We'll likely always need to extract raw resources, but once we can harness the full energy potential of matter, energy costs should become a joke.

So I think it comes down to the society and its rules. I figure most core worlds are stable and peaceful, with the more outlying worlds and fledgeling colonies being a bit more of a mix. The farther you get from the light of civilization, the more problems there are to keep control of.


RE: What's life on Manhattan like? - Y'berg - 05-19-2022

(05-19-2022, 12:04 AM)Erremnart Wrote: Liberty is producing Rogues and Xenos faster than they are capable of killing them and they have been steadily growing over the past decades.
That point can be attributed to the absolutely fuuuucked criminal justice system, that's more focused on filling the factories on Texas with slaves prisoners with jobs, than actual justice.

If I had to imagine it, Manhattan would have it's elites and middle class have isolated itself from the lower classes, who live in pretty much gang-filled cities with police unable or inwilling to clean up the streets in such areas.

This duality could reasonably explain both the Xenos' and the Rogues size, and usual methods of recruitment. The impoverished conditions could easily push the general population towards (the romanticized version of) the Xenos, while the massive prison system gives ample opportunities for hardened criminals to join up in a larger organizations such as Rogues.


RE: What's life on Manhattan like? - Corile - 05-19-2022

Everything in Freelancer is the same as in 2003 but it has spaceships.


(05-19-2022, 12:48 AM)Binski Wrote: The beginning of the "utopian socialist" model will take hold
lol
lmao


RE: What's life on Manhattan like? - Toaster - 05-19-2022

My take based on Discovery's massively inflated population of 14 billion inhabitants (up from 220 million in vanilla):

While not an ecumenopolis like Coruscant, there are several sprawling megacities that emulate it, with mega-high-rises and mega-skyscrapers and a very literally stratified population. The super rich live in their luxurious penthouses at the very top, the wealthy and middle class (what remains of it) live in comfort below, and the further down you go, the poorer the population - until you eventually reach ground level, where you find those living from paycheck to paycheck in a not lawless or inhumane environment, but definitely not a particularly pleasant one. Think Piltover and Zaun from League of Legends: Arcane.

Surrounding the megacities are dotted communities, towns, and even entire cities built by the megacorporations to house their employees. Remember Amazon's plans to build semi-autonomous towns in the US for its workers? That. Ironically for Liberty's hyper-capitalist society, these corpo-towns probably give off an almost Soviet vibe, at least visually. Lots of copy-paste high-rises for the employees to live in, samey malls, artificial parks, and other amenities to keep them happy. Enormous office blocks, factory plants, etc. around for them to work at. Probably a decent enough place to live if you don't mind every aspect of your life being run by the megacorporations and their subsidiaries.

Finally, there will be neighborhoods and towns from Liberty's bygone eras before it blew up into hyper-capitalism. Now ranging anywhere from rundown to outright slum, these are the places most of the lower classes call home - basically anyone who couldn't afford to live in the places described above. Popular hunting grounds for LPI looking for "criminals" and megacorps looking for "cheap labor" to ship off to Pittsburgh, Houston, Huntsville, etc. Edit: Basically IRL Detroit.


RE: What's life on Manhattan like? - Y'berg - 05-19-2022

(05-19-2022, 12:48 AM)Binski Wrote: Once we have fusion and anti-gravity, we'll finally hit a state of more easy abundance, which should make eliminating poverty only a matter of carrying out the work of distribution. The beginning of the "utopian socialist" model will take hold. We'll likely always need to extract raw resources, but once we can harness the full energy potential of matter, energy costs should become a joke.

So I think it comes down to the society and its rules. I figure most core worlds are stable and peaceful, with the more outlying worlds and fledgeling colonies being a bit more of a mix. The farther you get from the light of civilization, the more problems there are to keep control of.

It's nice and all, but take it into consideration that we can and do produce way more than say 50-70 years ago, working at least the same amount of time, while also we're comparatively much-much poorer. The rich'll hoard and do rich things, the rest are left in the gutter.

I like your optimism, but we ain't living in a nobleright universe


RE: What's life on Manhattan like? - SeaFalcon - 05-19-2022

I Guess I could have added nightcity as an option.


RE: What's life on Manhattan like? - Stewgar - 05-19-2022

I like to think it's a representation of the 90's or early 2000's New York City. The bar scene with the scratched/unclear glasses gives me that vibe. I can easily imagine Trent, King, and Juni eating pizza and drinking beer in the bar after returning from their Nomad escapades. I'm sure there are segments of some planets that are not aligned with what we see on the screen (such as farmlands on Manhattan), but it's also easy to imagine planets such as Pittsburgh covered in rusty dust with 0 farming.


RE: What's life on Manhattan like? - Binski - 05-19-2022

(05-19-2022, 09:21 AM)Y'berg Wrote:
(05-19-2022, 12:48 AM)Binski Wrote: Once we have fusion and anti-gravity, we'll finally hit a state of more easy abundance, which should make eliminating poverty only a matter of carrying out the work of distribution. The beginning of the "utopian socialist" model will take hold. We'll likely always need to extract raw resources, but once we can harness the full energy potential of matter, energy costs should become a joke.

So I think it comes down to the society and its rules. I figure most core worlds are stable and peaceful, with the more outlying worlds and fledgeling colonies being a bit more of a mix. The farther you get from the light of civilization, the more problems there are to keep control of.

It's nice and all, but take it into consideration that we can and do produce way more than say 50-70 years ago, working at least the same amount of time, while also we're comparatively much-much poorer. The rich'll hoard and do rich things, the rest are left in the gutter.

I like your optimism, but we ain't living in a nobleright universe

Well that's why I said it depends on the society. Good people use it for good, others won't. Over the next 10000 years most interstellar societies will avoid poverty and most disease. Society will literally divulge between two main avenues, I only use this analogy in general terms, but people will either be like the Federation, or wind up like the Borg. In the run up to that, it will look more like Atreides vs Harkonnan. These are highly accurate depictions of the future.

With gravity controlled fusion, we could power the whole planet many times over and eliminate most supply and demand problems. The only major issue will be getting the fuel and distributing it.


RE: What's life on Manhattan like? - Erremnart - 05-19-2022

There are no such societies in Freelancer since it is a retro-futuristic setting and are still having the same or similar problems like they had in 20th century on Earth. Despite the vast distances, they still compete for resources, influence and power, and despite all the advancements and space-age technology, there still is a poverty and misery.

Likewise, humans are still able to compete with computers and robots for their place on work market, there are no true AIs in human hands and autonomous warships, drones and long range cruise missiles aren't a thing or they aren't any better than ships piloted and controlled by humans.

Hell, humans are even capable of competing against a race of hive-minded immortal aliens who are supposed to be a much more effective society than infighting humanity in Sirius.

Freelancer can't be compared to our current world as it isn't Earth in like 1000+ years from now, but it's its own setting and its own rules that might not be making sense for us now. Our Earth isn't retro-scifi, Freelancer's universe is.