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The Slaver ID - Printable Version

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+--- Thread: The Slaver ID (/showthread.php?tid=33516)

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The Slaver ID - AJBeast - 01-23-2010

' Wrote:In fact, why use the Junker ID?

Because Junkers are awesome?

Honestly, I don't know. The Junker ID got its balls chopped off.


The Slaver ID - Quorg - 01-23-2010

' Wrote:Because Junkers are awesome?

Honestly, I don't know. The Junker ID got its balls chopped off.

As did the Independent Trader ID. And the Smuggler ID. And the Zoner ID.

Anybody else see a trend?

By 4.87 we're going to start running out of balls.


The Slaver ID - Mounteblanc - 01-23-2010

' Wrote:As did the Independent Trader ID. And the Smuggler ID. And the Zoner ID.

Anybody else see a trend?

By 4.87 we're going to start running out of balls.

Didn't they give most of the balls to the Corporations?

They won't cut off everyone's balls.

The only reason that most of the IDs got their balls cut off was because everyone else didn't have balls.


The Slaver ID - pipboy - 01-23-2010

' Wrote:The Junker ID got its balls chopped off.
Silly goose, Junkers never had balls.


The Slaver ID - AJBeast - 01-23-2010

' Wrote:Silly goose, Junkers never had balls.

Piracy, smuggling, being able to play both sides of the fence, near-universal ZoI.

I'd call that balls, silly duck:P


The Slaver ID - Mounteblanc - 01-23-2010

' Wrote:Silly goose, Junkers never had balls.

I see what you did there.

Well. I still see no reason to use the Junker ID over the Slaver ID.

The Slaver ID should, theoretically, allow you to operate in Kusari, too.


The Slaver ID - Quorg - 01-23-2010

' Wrote:I see what you did there.

Well. I still see no reason to use the Junker ID over the Slaver ID.

The Slaver ID should, theoretically, allow you to operate in Kusari, too.

The Junker ID allows for piracy of all cargo, human or not, outside of core house space.

The Slaver ID restricts piracy to human cargo only. Which makes piracy as a slaver significantly more challenging.

My point is that each ID has its advantages.


The Slaver ID - Alex. - 01-23-2010

Or you can be limited to 3,800 cargo, and have virtually no docking restrictions, with a Freelancer ID.


The Slaver ID - Dusty Lens - 01-24-2010

Because they're -hard- like that.


The Slaver ID - Harcourt.Fenton.Mudd - 01-24-2010

Just RP a Zoner.

You get mostly left alone as long as you actualy RP and dont insist you're exempt from piracy (like some idiots, you see those tax em the max allowed by rules).

You get the biggest SNAC magnets (formerly known as capital ships) in the game.

AND FREEPORTS HAS BEST BOOZE!

Oh, yeah, and you get to sit on the sidelines and watch good fights.