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Updates to base functionality - Printable Version

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+--- Thread: Updates to base functionality (/showthread.php?tid=85466)

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Updates to base functionality - Fletcher - 08-11-2012

Heh, if my assumptions are right, Smallwood will be pleased.


Updates to base functionality - Tigger - 08-12-2012

' Wrote:if the base administrator has explicitly defined a tag as being friendly (or hostile).


Do we now have a black list and can specify a tag as hostile?


Updates to base functionality - SummerMcLovin - 08-12-2012

Seems I've misunderstood it, you set the rep of the base, not if each IFF can land.

A problem I've encountered is that if the base is neutral to an attacking ship, the base does not set itself to hostile. I have not tried this against a base with platforms to defend itself, but I suspect that they will not fire on attackers.


Updates to base functionality - AshHill07 - 08-12-2012

Seen the new solaris and secondaries in action they seem to have a much better rate of fire.


Updates to base functionality - Jayce - 08-12-2012

What a dude. <3 you Cannon.


Updates to base functionality - latos - 08-12-2012

Does the turret fix only affect the type 3's? Or have the others had a touch up to actually pose a threat too? :P


Updates to base functionality - Ipuvaepe - 08-12-2012

' Wrote:The base will override the NPC reputations if the base administrator has explicitly defined a tag as being friendly (or hostile).
Foreshadowing?


Updates to base functionality - Tigger - 08-12-2012



Are NPC's supposed to be activating base shields now?




Updates to base functionality - AeternusDoleo - 08-12-2012

' Wrote:Does the turret fix only affect the type 3's? Or have the others had a touch up to actually pose a threat too? :P
It affects all 3 turrets, however due to the higher top rate of fire on the lower range turrets, the effect is most noticable on those.


Updates to base functionality - Tigger - 08-12-2012



Confirmed, NPC's set off the shield and another problem. Base Defensemode 1 (Hostile to all not on the green list) doesn't work. Ships not on the access list are treated as white, and even shooting the base does not activate platforms.