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Ascos.!Dear Devs... - Printable Version

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RE: Ascos.!Dear Devs... - Tutashkhia - 02-06-2013

If nothing can be fixed to that Asco make it as an SRP ship.


RE: Ascos.!Dear Devs... - Pancakes - 02-06-2013

(02-06-2013, 05:49 PM)Mimmey Wrote: Pancakes,bring that GB and let's see what it can do against my Asco.

Firstly, I am not a good GB pilot or any cap for the matter. Never liked flying caps too much

Second, BN with P/R can simply stay out of your Asco's range with quite an ease too, the only problem is the crosshair going a bit off the ship (not that you should use it with P/R setup anyway).

I recall the old times when people were crying around about loldente being OP, same same new name, eh?


RE: Ascos.!Dear Devs... - Jinx - 02-06-2013

i ll forward the bug about the target reticule not matching the hitbox. it should be a simple adjustment - although it does not explain why it worked for some ships but not for others.


RE: Ascos.!Dear Devs... - Harley.Quinn - 02-06-2013

(02-06-2013, 06:12 PM)Pancakes Wrote: Firstly, I am not a good GB pilot or any cap for the matter. Never liked flying caps too much

Second, BN with P/R can simply stay out of your Asco's range with quite an ease too, the only problem is the crosshair going a bit off the ship (not that you should use it with P/R setup anyway).

I recall the old times when people were crying around about loldente being OP, same same new name, eh?

That's not so hard to take yourself away from an Asco with any GB,it's not too hard. But why should a Gunboat do that kind of action against another Gunboat? Let's say when the Pilots are alsmotly the same skilled.

It's not hard to understand: Only Asco can face the Asco or the Bnose. That's not new and thats not a surprise.


RE: Ascos.!Dear Devs... - jammi - 02-06-2013

(02-06-2013, 06:12 PM)Pancakes Wrote:
(02-06-2013, 05:49 PM)Mimmey Wrote: Pancakes,bring that GB and let's see what it can do against my Asco.

I recall the old times when people were crying around about loldente being OP, same same new name, eh?

The old Tridente was hideously OP - it lost a turret and was nerfed in several other aspects too. Now it's okay.

The Asco and a few other problem ships will probably be re-evaluated as well. You'd have to wait for Blodo to give an update to see what the final verdict is.


RE: Ascos.!Dear Devs... - Veygaar - 02-06-2013

Liberty GB, Liberty Rogue GB, Bottlenose, Kusari GB, Bretonian GB, Imperator.

These can all easily beat the Asco, all but the last two are just as hard (some harder) to hit with anything.

The hitbox is fine, fixed a long time ago, it's agility is VERY low for it's class.

The Asco is average, the majority of it's pilots are above average in skill is all.

(02-06-2013, 06:28 PM)Mimmey Wrote: Only Asco can face the Asco or the Bnose.
HAHAHAHAHAHAHAHA...

...so wrong.



Tell you what I'll make a list of the best GBs in order, according to what they're fighting aight, we'll keep it to top 8.

Best GBs to fight other GBs:
Bottlenose, Kusari GB, Bretonian GB, Imperator, Liberty GB, LR GB, Asco/Tridente

Best GBs to fight fighters (excluding bombers):
Bottlenose, Kusari GB, Gaian GB, Asco, Liberty GB, LR GB, CR GB, Tridente

Best GBs to fight all snubs (boomers n' fighters):
Bottlenose, Kusari GB, Gaian GB, Liberty GB, Asco, CR GB, LR GB, Tridente


There you go, a "list" of the best GBs out there (although all GBs are in close contention except the Bottlenose and Kusari GB). As you can see the Asco doesn't even hit the top 3 of any of the lists. It's a good anti snub platform, but it's not incredible.

And the Hitbox is not bugged lol. Every GB can hit it. I've had it happen many many times


RE: Ascos.!Dear Devs... - monmarfori - 02-07-2013

First, these are the GBs that need a nerf:
Bottlenose - way too OP if it uses TS, maybe alot will buy it.
Gaian GB - Too slim, maybe crosshair points out of hitbox. And if it uses TS it can be useful, otherwise not.
Asco - Primarily this, hitbox is misplaced and its torpedo is deadly... so try nerfing it.
Kusari GB - Too small again, cant be hit by most GBs except a Bottlenose whos skilled.
Tridente - Since it was nerfed in 4.86 its no use anymore, except for its 8 guns.

GBs that need a perk
Orca - I fly this GB and it doesnt do well against Rogue GB, maybe this is the only ship that needs a perk, maybe increasing forward gun damage will do well.


RE: Ascos.!Dear Devs... - Flashâ„¢ - 02-07-2013

Why cry about nerfing GBs? Especialy Asco! Its not our fault some can't take a Asco shield out. In fact, a LR GB is far more better then Asco, nerfing Asco will make it sucky GB. If all the cry is about the Torpedo, why? Thats what make Asco special from other GBs. Asco is fine as it is, and it is possible to kill a Asco with a Tridente.

EDIT: And why not just buy the OP GBs and use them instead of nerfing them.


RE: Ascos.!Dear Devs... - Veygaar - 02-07-2013

(02-07-2013, 12:10 AM)monmarfori Wrote: First, these are the GBs that need a nerf:..... etc

To be honest, and I'm not trying to be mean here, but your understanding of this class is SOOO low that you can't even intelligently comment on the subject. I've seen you in action, it's sad.

None of the Gunboats you mentioned have bad hitboxes... just a lil extra fyi.


AND TO EVERYONE who is saying the whole "This GB can't by hit by any other GB other than B'Nose" I do truly feel sorry for your lack of understanding of basic mechanics of this game.


----

These ships (excluding the Bottlenose which could do with just a SLIGHT agility adjustment) are not "Overpowered."

Your lack of understanding how to fly with/against them is what is making you "Underpowered." You can't just hop on your GB zoom out and randomly spin while you aim hoping that because you have bigger guns, more armor, and magical 'Auto Aim' Zoom that you should win, or that because you lost it is due to some self imagined deficiency in the "Hitbox" of your opponent. You lost because the other guy was better.

LR, Asco, Gaian, Kusari, and Liberty GB's can all be beat by the heavier class (IMG/CR/Sair/Bret GBs) if that person knows how to fly. The Asco has bad agility and low armor for it's class, get behind it and stay behind it and it's an easy day for you (especially if you CD spam while you're at it).

And for christ's sake, one last time, the Asco hitbox is FINE. Subtargeting the Torp can actually make you miss more if the Asco pilot decides to fly in upward circling directions. Have fun missing 90% of the time. Aim normal, the reticle aim's dead center for the heavy center of the hitbox, easy to hit with another GB.


RE: Ascos.!Dear Devs... - Ursus - 02-07-2013

problem with asco is that the hitbox has two big holes in it right next to the center, so you shoot the reticle and the weapon fire goes to the center, but the ship has moved a little bit and so the weapons dont hit. its like free all the benefits of strafing without having to actually strafe. close the holes it will be fine. no more ships with holes in the center.