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Suggestion: Improve Missions Reward - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Suggestion: Improve Missions Reward (/showthread.php?tid=105314) |
RE: Suggestion: Improve Missions Reward - Coin - 09-26-2013 (09-26-2013, 07:14 PM)Blodo Wrote: Just take as rule of thumb that if a mission has higher than 950k reward, the possibility of caps appearing is greater than 0. what is the probability? cos lane hacker gb npcs accidentally my ship RE: Suggestion: Improve Missions Reward - Curios - 09-26-2013 (09-26-2013, 07:04 PM)Blodo Wrote:(09-26-2013, 04:58 PM)Lythrilux Wrote: What would you rather see?Truthfully? Almost only reason why Sairs raided old Eta spontaneously just before the 4.86 release was because there were oc blimps there grinding missions. Back then Eta was the only place in Disco where you could get decent payout for taking missions so it always had someone in it. Sorry Blodo but you messed up. That do not working as you wanted since we don't have enough players to sit in all those spots, but instead, people don't know where to go to have fun because activity was spread around. Same goes for the mining and both ideas were stupid. |