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Sirius non humans - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Sirius non humans (/showthread.php?tid=138462) |
RE: Sirius non humans - t0l - 04-24-2016 Or a pony. Or anything involving animals. So yeah, you're right. Nomads/AI are the only (playable) non-humans in the sector. RE: Sirius non humans - Wolfen - 04-24-2016 Well, technically speaking Hybrids and Maltese aren't humans anymore. RE: Sirius non humans - Foxglove - 04-24-2016 (04-24-2016, 01:19 PM)Wolfen Wrote: Well, technically speaking Hybrids and Maltese aren't humans anymore. They can still interbreed with normal humans, i.e. their genetic composition isn't different enough for them to be called another species. RE: Sirius non humans - Sombs - 04-24-2016 (04-24-2016, 01:37 PM)Foxglove Wrote: They can still interbreed with normal humans, i.e. their genetic composition isn't different enough for them to be called another species. I hope so RE: Sirius non humans - Backo - 04-24-2016 (04-24-2016, 01:53 PM)Sombra Hookier Wrote:(04-24-2016, 01:37 PM)Foxglove Wrote: They can still interbreed with normal humans, i.e. their genetic composition isn't different enough for them to be called another species. You have big plans, don't you? RE: Sirius non humans - Caelumaresh - 04-24-2016 (04-24-2016, 01:08 PM)Tal Wrote: Or a pony. Dibs: http://images1-1.gamewise.co/214068-full.jpeg Keep 'em smaller. No need for mutants over 700 in width. ~Skorak RE: Sirius non humans - Sombs - 05-05-2016 Also, a Klingon administrates Freeport 6. Don't ask me about the backstory. |