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Sirius non humans - Printable Version

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RE: Sirius non humans - t0l - 04-24-2016

Or a pony.

Or anything involving animals.

So yeah, you're right. Nomads/AI are the only (playable) non-humans in the sector.


RE: Sirius non humans - Wolfen - 04-24-2016

Well, technically speaking Hybrids and Maltese aren't humans anymore.


RE: Sirius non humans - Foxglove - 04-24-2016

(04-24-2016, 01:19 PM)Wolfen Wrote: Well, technically speaking Hybrids and Maltese aren't humans anymore.

They can still interbreed with normal humans, i.e. their genetic composition isn't different enough for them to be called another species.


RE: Sirius non humans - Sombs - 04-24-2016

(04-24-2016, 01:37 PM)Foxglove Wrote: They can still interbreed with normal humans, i.e. their genetic composition isn't different enough for them to be called another species.

I hope so


RE: Sirius non humans - Backo - 04-24-2016

(04-24-2016, 01:53 PM)Sombra Hookier Wrote:
(04-24-2016, 01:37 PM)Foxglove Wrote: They can still interbreed with normal humans, i.e. their genetic composition isn't different enough for them to be called another species.

I hope so

You have big plans, don't you?


RE: Sirius non humans - Caelumaresh - 04-24-2016

(04-24-2016, 01:08 PM)Tal Wrote: Or a pony.

Or anything involving animals.

So yeah, you're right. Nomads/AI are the only (playable) non-humans in the sector.

Dibs:

http://images1-1.gamewise.co/214068-full.jpeg

Keep 'em smaller. No need for mutants over 700 in width. ~Skorak


RE: Sirius non humans - Sombs - 05-05-2016

Also, a Klingon administrates Freeport 6. Don't ask me about the backstory.