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The Slaver ID - Printable Version

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The Slaver ID - Mounteblanc - 01-24-2010

' Wrote:Just RP a Zoner.

You get mostly left alone as long as you actualy RP and dont insist you're exempt from piracy (like some idiots, you see those tax em the max allowed by rules).

You get the biggest SNAC magnets (formerly known as capital ships) in the game.

AND FREEPORTS HAS BEST BOOZE!

Oh, yeah, and you get to sit on the sidelines and watch good fights.

Wait, what?

How is that at all relevant to the current discussion? Zoners are abolitionists (?). They've even got the 'Zoners Against Slavery'.

Well, the Slaver ID is better for a 'roving slaver', while the Junkers are more for those of us who prefer to have friends.


The Slaver ID - BaconSoda - 01-24-2010

' Wrote:In fact, why use the Junker ID?

I have a better question:

Why doesn't everyone just use an ID that is appropriate for what they are doing?

It makes a good bit of sense, I think.

' Wrote:As did the Independent Trader ID. And the Smuggler ID. And the Zoner ID.

Anybody else see a trend?

By 4.87 we're going to start running out of balls.

I see a trend. It's like the corporations who do have the biggest balls should start to be recognized as having the biggest balls.

' Wrote:Piracy, smuggling, being able to play both sides of the fence, near-universal ZoI.

I'd call that balls, silly duck:P

And now you answered your own question as to why Junkers can't have nice things.


The Slaver ID - Exsiled_one - 01-24-2010

Shooting at pirates, 5k transports and piracy of human cargo within house systems > Junker ID

for purposes of slavery ofc.


The Slaver ID - AJBeast - 01-24-2010

' Wrote:And now you answered your own question as to why Junkers can't have nice things.

Since piracy is out of the list now, compare it to the Zoners. What you should add is: Near-universal neutrality, able to use caps, universal ZoI ( Kusari included).

As it stands the Junkers are basically nerfed Zoners.

I can haz Zoner nerf pl0x?


The Slaver ID - Exsiled_one - 01-24-2010

Junkers are fine. Team up with few rogues to collect the loot and start pirating outside house space


The Slaver ID - AJBeast - 01-24-2010

Junkers are not ok. Neither are a lot of factions since the ID revolution was put into gear. We lost our ability to use capital ships ( which translates into loosing the Rheinland Pirate Cruiser, since we really couldn't use anything else), we lost our Guard ID and now we lost our rights to pirate.

Oh and may I ask exactly why do Zoners have capital ships? It's a question that I've been meaning to ask ever since I got here.


The Slaver ID - Exsiled_one - 01-24-2010

No idea. I wouldnt say that you guys got nerfed with no caps ID's, you got normalized.

There's always Special RP request.


The Slaver ID - Unseelie - 01-24-2010

' Wrote:Oh and may I ask exactly why do Zoners have capital ships? It's a question that I've been meaning to ask ever since I got here.

Zoners are grown from fungus!


The Slaver ID - Mounteblanc - 01-24-2010

Could we please keep this to the original discussion? We don't need this degenerating into a 'Lolnerf zoners' thread.


The Slaver ID - Kyte_ - 01-24-2010

Wait... I just had a thought...

What about a Junker IFF with a SLAVER ID? How'd that be?

*dimples a smile.