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Discovery 4.86 Development: Looking for modellers, system updating status - Printable Version

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Discovery 4.86 Development: Looking for modellers, system updating status - Igiss - 03-05-2010

Quote:Does this mean you're willing to teach those who are willing to help, but have little to no experience?
I think that some experience with advanced modelling and photoshop design is a necessary pre-requisite. As for "willing to help", it mainly applies to bringing your models into the game itself. We cannot really teach you how to use 3dmax, milkshape, photoshop etc. But we can provide info about Freelancer-specific tools and requirements.


Discovery 4.86 Development: Looking for modellers, system updating status - frozen - 03-05-2010

as Igiss stated. i currently do not have the time to spoon feed the most basic details of 3d modelling and the likes to anyone willing to learn, id expect people to have at least the basic understanding of how to model, how to make sure the mesh is optimized, about the symmetry tool, making sure mesh is error free etc even if they dont know how to texture. furthermore, those who have an express interest in this, please send me a pm on the forums so i can co-ordinate some of the stuff a bit better allowing everyone to work together (im not home, nor do i have access to skype for the entire weekend + monday so no use sending me a pm on skype).


Discovery 4.86 Development: Looking for modellers, system updating status - pieguy259 - 03-06-2010

I can have a go at writing infocards.


Discovery 4.86 Development: Looking for modellers, system updating status - Geeky - 03-07-2010

I can model.. Im no good at scripting/adding stuff though..


Discovery 4.86 Development: Looking for modellers, system updating status - Zeela - 03-07-2010

Hello,

i have made little model of station with bit of modular spirit like FL stations have, and i would like someone to give me step by step guide how to get it into FL, i looked on your modding tutorials and they are too chaotic for me. So i have 3Ds model and i would like step by step guide how to get to FL model format.

Also some info regarding animations for doors (esp if there are some limits for lenght or something like that) would be appreciated.

Thank you.
Zee

Pic1


Discovery 4.86 Development: Looking for modellers, system updating status - Linkus - 03-08-2010

Not bad Zeela but it does seem a bit out of place compared to other station at the moment.

Maybe less actual curves and more straight edges?

EG, more pentagon than circle etc.


That said, it's pretty simple to get it ingame.
Get Milkshape.
Get the CMP Exporter, the SUR exporter and the MAT exporter for it (Use google)
Import the 3ds file into Milkshape.
Texture it. (You find the tga or dds image files for each texture/image that you want and rename the material in milkshape to be that. Make multiple groups and assign materials to them. Look at tutorials for a better idea.)
Hardpoint the model. (Tutorial again)
Export the CMP.
Export the SUR.
Export the MAT.

That should do everything that is needed for the model.

Test it ingame by say, replacing the cmp and sur file of a current station with it. (Try Newark station maybe).

Hunt down the bugs and eliminate them.

Ta-da. New station model done.


Now, if you want to properly have it as a seperate station model (and not replacing another) it requires a bit more work, which tutorials cover well enough.


Discovery 4.86 Development: Looking for modellers, system updating status - Zeela - 03-09-2010

Hello,

thank You very much for this list, thats exactly what i needed.

As for edges over circle, i was under the impression that freelancer models are edgy because it was easier on graphic card esp. for such old game, but it can be remade.

How is it with animation of doors? Or generally with animation of models? Or is it done in game engine by some operation independent on model? If yes do i need to provide some script for it? Or is this function inaccesible for modification and models can be only static?

Zee


Discovery 4.86 Development: Looking for modellers, system updating status - frozen - 03-09-2010

' Wrote:furthermore, those who have an express interest in this, please send me a pm on the forums so i can co-ordinate some of the stuff a bit better allowing everyone to work together.


This offer is still open, and i am now finally home, so you can either skype me or pm me here.


Discovery 4.86 Development: Looking for modellers, system updating status - Champ - 03-10-2010

I'm happy to help with 2D imaging and any text. I have significant experience in programs from AutoCAD, Corel Draw, Paint.NET and so on.
I am anally-retentive in my grammar and spelling, and I can write for as long as I need to.
Also, I may be fairly new to posting - but I've been reading the Wiki's and such a lot.
And if you need me, I could probably learn 3D modelling.

Happy to help!


Discovery 4.86 Development: Looking for modellers, system updating status - teschy - 03-13-2010

I can do commodity icons, if that's still needed.