![]() |
|
Ionblast Cannon (Anti-Shield Mortar) - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Developers Forum (https://discoverygc.com/forums/forumdisplay.php?fid=183) +---- Forum: Discovery Unofficial Development (https://discoverygc.com/forums/forumdisplay.php?fid=389) +----- Forum: Discovery Mod Content Submissions (https://discoverygc.com/forums/forumdisplay.php?fid=33) +----- Thread: Ionblast Cannon (Anti-Shield Mortar) (/showthread.php?tid=141724) |
RE: Ionblast Cannon (Anti-Shield Mortar) - Titan* - 08-07-2016 (08-06-2016, 09:08 PM)Auzari Wrote: it's pretty good but the keyframes on the effect impact should be reduced slightly to speed it up, also i think it may be cool if the effect from the stunpulse could be used in the center of the projectile, to give that ion feeling, because it seems a little fluffy atm Here it is, but i didn't add stunpulse effect, It is actually flare effect but horizontal and rotating. Currently it looks good RE: Ionblast Cannon (Anti-Shield Mortar) - sasapinjic - 08-08-2016 Looks awesome . |