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Zyl's Model Storage - Feedback appreciated - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Developers Forum (https://discoverygc.com/forums/forumdisplay.php?fid=183) +---- Forum: Discovery Unofficial Development (https://discoverygc.com/forums/forumdisplay.php?fid=389) +---- Thread: Zyl's Model Storage - Feedback appreciated (/showthread.php?tid=147168) |
RE: Zyl's Model Storage - Feedback appreciated - Zyliath - 05-04-2017 I loaded all of my models onto my p3d page, so I'll leave you to see them. >> https://p3d.in/u/ZyliathDGC << P.S: I did understand that in the same folder of my Blender natives, there's the generated texture folder from which the program reckognizes them. Yet, I still didn't figure out how to actually export the textures and (finally) make my ships' .MAT files. RE: Zyl's Model Storage - Feedback appreciated - HanCloudstone - 05-04-2017 Quote:OracleAww yiss (─‿‿─) This gunboat is practically begging for use in a frontal assault without your fancy-shcmancy turret steering :д RE: Zyl's Model Storage - Feedback appreciated - Epo - 05-04-2017 Not much to say right now, they're all still kinda raw. Good luck with finishing those! (: RE: Zyl's Model Storage - Feedback appreciated - Zyliath - 05-05-2017 @"Epona": 90% of said ships are complete - only texturing remains. Yet, it seems that I lack the knowledge to texture a ship in a decent way as well as exporting said textures from Blender. If it weren't for that, all of those ships would already be in the dev's hands. RE: Zyl's Model Storage - Feedback appreciated - Zyliath - 06-09-2017 At last - geez! - I managed to make a textured CMP for the Yojimbo. A new hitbox and the hardpoints are the last thingies to do. |