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Zyl's Model Storage - Feedback appreciated - Printable Version

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+---- Thread: Zyl's Model Storage - Feedback appreciated (/showthread.php?tid=147168)

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RE: Zyl's Model Storage - Feedback appreciated - Zyliath - 05-04-2017

I loaded all of my models onto my p3d page, so I'll leave you to see them.

>> https://p3d.in/u/ZyliathDGC <<

P.S: I did understand that in the same folder of my Blender natives, there's the generated texture folder from which the program reckognizes them. Yet, I still didn't figure out how to actually export the textures and (finally) make my ships' .MAT files.


RE: Zyl's Model Storage - Feedback appreciated - HanCloudstone - 05-04-2017

Quote:Oracle
Aww yiss (─‿‿─)
This gunboat is practically begging for use in a frontal assault without your fancy-shcmancy turret steering :д


RE: Zyl's Model Storage - Feedback appreciated - Epo - 05-04-2017

Not much to say right now, they're all still kinda raw. Good luck with finishing those! (:


RE: Zyl's Model Storage - Feedback appreciated - Zyliath - 05-05-2017

@"Epona": 90% of said ships are complete - only texturing remains. Yet, it seems that I lack the knowledge to texture a ship in a decent way as well as exporting said textures from Blender. If it weren't for that, all of those ships would already be in the dev's hands.


RE: Zyl's Model Storage - Feedback appreciated - Zyliath - 06-09-2017

At last - geez! - I managed to make a textured CMP for the Yojimbo. A new hitbox and the hardpoints are the last thingies to do.