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Laz's Coding Shenanigans - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Developers Forum (https://discoverygc.com/forums/forumdisplay.php?fid=183) +---- Forum: Discovery Unofficial Development (https://discoverygc.com/forums/forumdisplay.php?fid=389) +---- Thread: Laz's Coding Shenanigans (/showthread.php?tid=206522) |
RE: Laz's Coding Shenanigans - Chronicron - 08-04-2025 that's why he's the GOAT RE: Laz's Coding Shenanigans - firesilver - 08-04-2025 (08-04-2025, 01:52 PM)Laz Wrote: As you wish Fantastic work!
RE: Laz's Coding Shenanigans - Sally - 08-04-2025 (08-04-2025, 01:52 PM)Laz Wrote: As you wish Quote:Freelancer's inbuilt framerate limiter Elaborate? I don't think this was ever a thing on the game engine, is this done through d3d8to9 or DXVK? RE: Laz's Coding Shenanigans - Haste - 08-04-2025 Freelancer just has a framerate limiter. You can turn it on or off. RE: Laz's Coding Shenanigans - Sally - 08-04-2025 (08-04-2025, 02:29 PM)Haste Wrote: Freelancer just has a framerate limiter. You can turn it on or off. Indeed, that was my guess, but how are frame rate limits defined? RE: Laz's Coding Shenanigans - Laz - 08-04-2025 The game has a base limiter of 200 and it's disabled by default. So the patches applied will let you change 200 to something more sane as well as telling the game to actually use the value set RE: Laz's Coding Shenanigans - Laz - 08-11-2025 When working on FLHook 5 with @Aingar and @Alex., we rarely have anything to share that is 'hype worthy' or cool looking. It's mostly boring server stuff that people wont care about, but is generally still a needed thing to do. However, we do have something to share that will change with the new system. The character limit (as in amount of characters per account) is being raised from 7, to 127. After much testing, the new system does not break (or seems not to, fingers crossed) no matter how much we add to it. ![]()
RE: Laz's Coding Shenanigans - Sombs - 08-12-2025 (08-11-2025, 11:08 PM)Laz Wrote: After much testing, the new system does not break (or seems not to, fingers crossed) no matter how much we add to it. Challenge accepted RE: Laz's Coding Shenanigans - Laz - 08-12-2025 (08-11-2025, 11:08 PM)Laz Wrote: The character limit (as in amount of characters per account) is being raised from 7, to 127 After work this morning, I can update that this is now raised to 255. RE: Laz's Coding Shenanigans - teschy - 08-12-2025 (08-12-2025, 09:39 AM)Laz Wrote:(08-11-2025, 11:08 PM)Laz Wrote: The character limit (as in amount of characters per account) is being raised from 7, to 127 65,535 when? |