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Shattered nerves #5 - Printable Version

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Shattered nerves #5 - William Frederick Cody - 09-06-2011

' Wrote:Screenshot with ingame time function is broken for me.. the time always appears too late.. so I have to take the screenshot twice to have a time on it


' Wrote:Had this trouble as well.
Wasn't this intentional? Some members asked for the possibility to make screens without the timestamp for artworks.



Shattered nerves #5 - Kharon - 09-06-2011

' Wrote:Screenshot with ingame time function is broken for me.. the time always appears too late.. so I have to take the screenshot twice to have a time on it

This is often cited as "bug" but i think its a "feature"!!
I found switching screen (to desktop) "faster" for me with this Version (and posted that earlier here).

Could it be that this is a big improvement in "screenchanging" and the "broken time function" is only a result/sideeffect of that improvement in sense that not "time function" is lagged but "taking screenshot" has become "to fast"?



Shattered nerves #5 - Xenord - 09-06-2011

Nice work man!

But for me installing of your update caused ping and fluct increase

From normal 93/3 to 179/5

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Shattered nerves #5 - r3vange - 09-06-2011

[color=#FFFFFF]Alt + Tab still doesn't work for me...

1024x768@32 res...



Shattered nerves #5 - SpaceTime - 09-06-2011

' Wrote:Nice work man!

But for me installing of your update caused ping and fluct increase

From normal 93/3 to 179/5

####


I also have serious connection issues. Not only from this update though


Shattered nerves #5 - Enoch - 09-06-2011

' Wrote:I also have serious connection issues. Not only from this update though
The problem might come from the latest Skype version. I had 70% lag permanently when I was using it.
I installed an older version and now I have no problems.



Shattered nerves #5 - Syrus - 09-07-2011

Quote:Fixed -logappend and -nohud is no longer required as it is changeable in game.
Question about the older changes...
How do I set this? Did I just miss it or what? ;O


Shattered nerves #5 - Not Espi - 09-07-2011

erm - yeah. catch up in formation only makes you accelerate up to 356-357. is this intended? i didnt really read the changelog, so sorry if im asking retarded questions. first one, anyway.

ps: might have been just a temporary issue. ill test it later on to see if it happens again.


Shattered nerves #5 - Syrus - 09-07-2011

Cannon wrote that the catch up speed would be greatly reduced to prevent abuse of certain tactics. I think a reduce to 356 / 357 is a bit too harsh. 375 - 400 would be enough. But I must say I'm not absolutly sure what tactic or what future tactic he is talking about.


Shattered nerves #5 - Not Espi - 09-07-2011

ah. good to know. cheers.