Discovery Gaming Community
Hypothetical Scenario: Pirating for cash is no longer done - Printable Version

+- Discovery Gaming Community (https://discoverygc.com/forums)
+-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3)
+--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23)
+--- Thread: Hypothetical Scenario: Pirating for cash is no longer done (/showthread.php?tid=26174)

Pages: 1 2 3 4 5 6 7 8 9 10


Hypothetical Scenario: Pirating for cash is no longer done - DarthCloakedGuy - 09-09-2009

' Wrote:Either way ... something's gotta be done to make it worth the pirate's time and effort. If he can only take 400 units from a Tanker who carries 5000 units ... that's less than 10% of his cargo's worth ... then he's not gonna make much at being a pirate. What really annoys me is the lulwhut traders.

Pirate vessels need more cargo space and someplace where he can sell it for a decent profit to make it worth piracy of cargo ... that's the bottom line. Without that you might as well kiss the cargo piracy idea goodbye.
If this is done, there need to be defined limits as to how much can be demanded from them to keep the fines closer to 2 to 5 million loss for the trader.


Hypothetical Scenario: Pirating for cash is no longer done - ivr56 - 09-09-2009


Don't Carry What You Cant Afford to Loose


How many items yield high profit/total income such as 20million from 5000 units? Nukes, VIPs and a Few others really.

Hire Escorts!. Yes it may cost 1 million only or a bit more but it will give you some insurance on your valuable cargo. And looks better.
Look at NPC convoys, 2 Trains 3 Griffins. Plus you can RP with the Escort instead of just trading alone.

Heres how I do it. I ask 50-2.5k units (Depending on Size/Affiliation/Destination) from Traders.
If you behave.
If it takes me a bit more time. I will ask for more even all.


Hypothetical Scenario: Pirating for cash is no longer done - DarthCloakedGuy - 09-09-2009

' Wrote:Hire Escorts!. Yes it may cost 1 million only or a bit more but it will give you some insurance on your valuable cargo. And looks better.
I only make about a million per run...


Hypothetical Scenario: Pirating for cash is no longer done - Exsiled_one - 09-09-2009

weird people. I make cash with piracy and smuggling, but I made much more cash from piracy. Of my total of.. 1 bil combined between my 4 fighters and 1 pirate transport, I've earned about 300k with smugglin and rest by piracy. I dont think i need more money, or faster approach to cash, and I like the fact that I don't have to make a trader to support my characters, that makes me stay totally inrp.

As for escorts, hire one scout to scout ahead and one gunboat to kill what's needed, its like 2 mil a run (there and back) since they're bored anyway. You only need them to engage the pirate they see, with the current rules as soon as they engage and he flees, he's not allowed back for 4 hours.


Hypothetical Scenario: Pirating for cash is no longer done - Baltar - 09-09-2009

' Wrote:If this is done, there need to be defined limits as to how much can be demanded from them to keep the fines closer to 2 to 5 million loss for the trader.

We do NOT need limits on what a pirate can demand. I don't see anyone arguing about how much contraband the lawful militaries/police in the houses can demand of a smuggler ... do you? If you apply it to one ... you apply it to all. If you loose all your cargo then you might wanna reconsider the route you're traveling on. Smugglers loose EVERYTHING when they encounter the law ... why should lawful traders be exempt from this risk?


' Wrote:I only make about a million per run...

A) Buy a bigger ship

B) Find routes less travelled


If you're in a small freighter, most pirates just ignore you. Pirates usually go after the big prizes ... transports that make 10 mil in a single trip (or maybe round trip) are usually the targets we seek.

Then again ... consider this ... I usually only demand 500k (in credits) from transports and about 100k (in credits) from freighters. If we go to cargo only ... I'm gonna demand whatever I can carry in my holds from the transports and might (maybe) just leave you freighters to the smaller pirate vessels.



Hypothetical Scenario: Pirating for cash is no longer done - DarthCloakedGuy - 09-09-2009

' Wrote:A) Buy a bigger ship
"Buy a bigger ship" Haha, verrrry funny, jerk. Once I do my route about a hundred more times, I'll be able to afford to do just that.

' Wrote:B) Find routes less travelled
I've actually got what I think is a unique route, but there are only so many ways to Malta.

Yes, I'm a smuggler. Doesn't mean I don't still get cargo-pirated in the Taus.


Hypothetical Scenario: Pirating for cash is no longer done - jcolwell - 09-09-2009

When i pirate i do not pirate for cash, i basically sit in Galileo and ask for people's cargo so that i can sell it in Cassini, I do that because instead of making about 500k-1 million i can make a lot more, and most of the time i am pirating the NPCs with a coupla transports so the extra cargo is like a bag of extra cookies to an infant.

Congratulations to NO-5 for trying to get past a P-train, a Barghest with dual Novas and a rogue GB with your Engine Components, You almost made it before i Nova'd you.

It was a good run.


Hypothetical Scenario: Pirating for cash is no longer done - Baltar - 09-12-2009

' Wrote:"Buy a bigger ship" Haha, verrrry funny, jerk. Once I do my route about a hundred more times, I'll be able to afford to do just that.

Ok ... you've just taken this discussion to sewer levels. You do NOT need to resort to name calling. That's how these civil discussions whirlwind into flame wars. Drop the name calling now.


Quote:I've actually got what I think is a unique route, but there are only so many ways to Malta.

Yes, I'm a smuggler. Doesn't mean I don't still get cargo-pirated in the Taus.

Well ... don't know what to tell you about that. Taus are in a heated warzone between Bretonia and Kusari. Might find a way to avoid the Taus.

Bottom line ... we don't need "rules" created just so you can have a safe and profitable route.



Hypothetical Scenario: Pirating for cash is no longer done - DarthCloakedGuy - 09-13-2009

' Wrote:Ok ... you've just taken this discussion to sewer levels. You do NOT need to resort to name calling. That's how these civil discussions whirlwind into flame wars. Drop the name calling now.
Well ... don't know what to tell you about that. Taus are in a heated warzone between Bretonia and Kusari. Might find a way to avoid the Taus.
Actually, I have yet to see a Bretonian or a Kusarian in there. It's usually the =CR= or indie IMGers who pirate me while I'm hauling cardamine back to Buffalo. Liberty is a safer place to move the stuff than the Taus.

And if you don't like being called a jerk, don't say such remarks like "Buy a bigger ship" when it is blatantly obvious to anyone bothering to read before posting that I was unable to do this. It would have continued to be so had Boss not so kindly intervened by giving me a loan.

' Wrote:Bottom line ... we don't need "rules" created just so you can have a safe and profitable route.
What you fail to see, Baltar, is that some people like to RP. RP costs money. When I go out for a pirate run, for example, that costs about 100k of regens and ammunition that either get used up or lost when the transport blasts me out of the skies. I've got to make up 100k somehow, and trading is my only option. Right now I'm hoping to start a totally non-PvP character-- a trial nomad with no guns whatsoever. However, that costs some serious credits to create the character.

So the way I see it, I can either be allowed to RP and contribute to the community, or I can be ground to dust by "gimme all your stuff and four million". Seems like it's pretty obvious who the real leech is.


Hypothetical Scenario: Pirating for cash is no longer done - Vrouw - 09-13-2009

Well, reading this thread has prompted me to make a Pirate Transport to Pirate people in..

-:Strokes chin.:-