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battlecruiser cargo hold (admin or devs?) - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Welcome (https://discoverygc.com/forums/forumdisplay.php?fid=399) +--- Forum: Help & Support (https://discoverygc.com/forums/forumdisplay.php?fid=26) +--- Thread: battlecruiser cargo hold (admin or devs?) (/showthread.php?tid=119511) |
battlecruiser cargo hold (admin or devs?) - NoMe - 08-23-2014 hello i have a suggestion about it! Jump Drive Series II Cargo Requirement: 900 Jump Type: Single ship Powercore Requirement: 3,600,000 Charge Time: 60 seconds Fuel Consumption Rate: 6 MOX or 7 Oil or 7 H-Fuel or 8 Deuterium or 8 Helium-3 per second. Ships that can use: Battlecruisers and light carriers & Battleships, dreadnaughts, and heavy carriers i built a jd2, but i can't use it in a battlecruiser because not enought place for fuel. could you add 300 or 350 or give 1400 cargo hold for all battlecruisers? if you can change it for only one, choose this one who have actually the bigger cargo hold please for all the powercore seem sufficientIMG Battlecruiser ...............1,100 Liberty Battlecruiser ............1,000 Bounty Hunter Battlecruiser ...950 Kusari Battlecruiser ...............950 stats come from player base guide and disco wiki thanks for time and attention NoMe PS if it is not the right place, move it please RE: battlecruiser cargo hold (admin or devs?) - Alvin - 08-23-2014 I can tell you without a doubt, its very highly unlikely to happen. All the modules are deliberately balanced for this kind fitting. Edit : If the dev / admins wanted the Jump drive to be fitted on a Battlecruiser, the jump module won't be set to 900 in the first place. RE: battlecruiser cargo hold (admin or devs?) - |nfrared - 08-23-2014 Find a friend to drip-feed you fuel while its charging. RE: battlecruiser cargo hold (admin or devs?) - NoMe - 08-23-2014 Really very practical ! you buy a ship who can't jump alone, same for the big with the multi jump, you buy the multy at a hight and it is useless, in fact all is useless. it's to much work for nothing, and the place in the bs are useless too, tge bs are useless all is useless in this case or you wait that your friend who is in omicron delta back in t23, very practical after 2 hours you can jump ![]() more with a jump drive you can't mount an armor etc etc with these restrictions i've never jumped. it's not fun! you lose your time in building or in making money for nothing but
RE: battlecruiser cargo hold (admin or devs?) - NoMe - 08-23-2014 (08-23-2014, 09:15 AM)Alvin Wrote: I can tell you without a doubt, its very highly unlikely to happen. All the modules are deliberately balanced for this kind fitting. do you know an error? Jump Drive Series II Cargo Requirement: 900 Jump Type: Single ship Powercore Requirement: 3,600,000 Charge Time: 60 seconds Fuel Consumption Rate: 6 MOX or 7 Oil or 7 H-Fuel or 8 Deuterium or 8 Helium-3 per second. Ships that can use: Battlecruisers and light carriers & Battleships, dreadnaughts, and heavy carriers |