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dunkirk rendering - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: Media Center (https://discoverygc.com/forums/forumdisplay.php?fid=18) +--- Thread: dunkirk rendering (/showthread.php?tid=130606) |
dunkirk rendering - evanz - 06-15-2015 ![]() when rendering bretonian battleship, the redish/pinkish parts dont show in the textures anyone know how to sort it? RE: dunkirk rendering - Swallow - 06-15-2015 This may be caused by the fact that in-game lighting has strong influence on how model looks. RE: dunkirk rendering - Oldum - 06-15-2015 That, plus the bretonian textures are actually all grey with a little gold added to it, so you need to add an overlay color to some parts before rendering. This applies for all Bretonian capst as far as I remember. RE: dunkirk rendering - evanz - 06-15-2015 (06-15-2015, 09:15 AM)Oldum Wrote: That, plus the bretonian textures are actually all grey with a little gold added to it, so you need to add an overlay color to some parts before rendering. This applies for all Bretonian capst as far as I remember. i was thinking that also, ill have to colour mask a texture a bit, see how it goes RE: dunkirk rendering - Oldum - 06-15-2015 (06-15-2015, 09:44 AM)evanz Wrote:(06-15-2015, 09:15 AM)Oldum Wrote: That, plus the bretonian textures are actually all grey with a little gold added to it, so you need to add an overlay color to some parts before rendering. This applies for all Bretonian capst as far as I remember. When I was doing renders, I actually made a duplicate of the textures with the overlay colour needed, so I could just change it on each ship I wanted to render. But that can work as well
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