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Scanner messing with roleplay for newbies - Printable Version

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+----- Thread: Scanner messing with roleplay for newbies (/showthread.php?tid=138629)



Scanner messing with roleplay for newbies - sindroms - 04-29-2016

Yo.
New players start off with the Scanner.
8000m
4000m


Now imagine this, when they are sitting in the helium field, their range is cut to 4k.
It means people talk to them, but - since local chat is sent to people within YOUR scanner range, the newbies' replies get lost to the void.

It should be suggested to replace the default scanner for all newbie ships sold in Penny with the Deep Scanner.


EDIT: You should probably add a tutorial message just like the "disconnecting during a player interaction" etc, but one regarding chat types. Deep blue for local chat, bright blue for system, green for PMs and such. Otherwise we already see people talking in system, but some newbie replies in local.


RE: Scanner messing with roleplay for newbies - HuggieSunrise - 04-29-2016

When the local chat was implemented a long time ago wasn't it set to like a default of 10 000M?

I mean im sure the old announcements long gone but cant it be set to a static value?


RE: Scanner messing with roleplay for newbies - Sol - 04-29-2016

Didn't know that.

The minimum range should be 10k to be playable I think.

So +1 for the idea.


RE: Scanner messing with roleplay for newbies - Langolier - 04-29-2016

I agree, the basic scanner is practically useless, especially in nebulas. Scrap it and go with the deep scanner.


RE: Scanner messing with roleplay for newbies - Jack_Henderson - 04-29-2016

Good call, Spazzy.


RE: Scanner messing with roleplay for newbies - Lythrilux - 04-29-2016

I've always thought it's dumb how we have 99999999999 million 'basic' scanners and then only two decent moneysink scanners (that are the same, but eh). We really should just have one single, universal, cheap scanner that meets the needs of the players and then the Spyglass/BS Scanner that does more for more credits.


RE: Scanner messing with roleplay for newbies - Antonio - 04-29-2016

(04-29-2016, 06:18 PM)Jack_Henderson Wrote: Good call, Spazzy.



RE: Scanner messing with roleplay for newbies - Ichiru - 04-29-2016

+1. Really don't need things confusing + frustrating newbies.


RE: Scanner messing with roleplay for newbies - Reid - 04-30-2016

I thought local was autoset to 14K no matter what scanner you used, because I see messages from people not within my scanner range when I'm not using advanced deep


RE: Scanner messing with roleplay for newbies - Skorak - 04-30-2016

You can see these messages because the people have good scanners. So you see the people with battleship scanners from everywhere and your group even further.