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How to import Sirus system files into modle software. - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: How to import Sirus system files into modle software. (/showthread.php?tid=141981) |
How to import Sirus system files into modle software. - Devastator - 08-09-2016 I am trying to Create a specific design for a race track in Kepler I am attempting to find the file for the Kepler system. And which program opens that file up? Sincerely, Devastator RE: How to import Sirus system files into modle software. - Durandal - 08-09-2016 Freelancer systems are ini files which determine the positions of the objects contained within them. You can use Freelancer Mod Studio as a visual aid, but more serious work is best done through notepad++. RE: How to import Sirus system files into modle software. - ASimpleMan - 08-09-2016 I think it is labeled "iw05" Kepler system file is RE: How to import Sirus system files into modle software. - Devastator - 08-10-2016 Thanks for the help RE: How to import Sirus system files into modle software. - Swallow - 08-31-2016 3D ripper DX takes 3D screenshots, you can use it pretty well you have a render scene for whatever you see on your screen, including starsphere, effects, etc. http://www.deep-shadows.com/hax/3DRipperDX.htm |