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'Aktivist' - Unioner Superheavy Concept. (Early Draft) - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Developers Forum (https://discoverygc.com/forums/forumdisplay.php?fid=183) +---- Forum: Discovery Unofficial Development (https://discoverygc.com/forums/forumdisplay.php?fid=389) +---- Thread: 'Aktivist' - Unioner Superheavy Concept. (Early Draft) (/showthread.php?tid=177034) Pages:
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'Aktivist' - Unioner Superheavy Concept. (Early Draft) - Enkidu - 02-20-2020 https://p3d.in/LsESa < - Current display model. Currently very early and full of errors. Needs smoothing. ![]() ![]() Please give general design thoughts. It's an attempt to do something distinct from the Arbeiter/Solidaritat (not just tacking on more parts) but still fitting the style. If people like how it looks I'll finish the model and texture it. RE: 'Aktivist' - Unioner Superheavy Concept. (Early Draft) - Shiki - 02-20-2020 oof RE: 'Aktivist' - Unioner Superheavy Concept. (Early Draft) - SnakThree - 02-20-2020 SHFs are absolutely unfun to deal with ingame. It looks neat though. RE: 'Aktivist' - Unioner Superheavy Concept. (Early Draft) - Enkidu - 02-20-2020 (02-20-2020, 03:15 PM)SnakThree Wrote: SHFs are absolutely unfun to deal with ingame. It looks neat though. It could also be a heavy bomber. Was thinking Super-heavy for solo piracy. I figured if I was going to try to make my first submittable ship, I'd do something of my own faction to reduce the likelihood that if it completely screws up balance-wise, I don't ruin somebody else's day. Thanks. Glad you like the look. RE: 'Aktivist' - Unioner Superheavy Concept. (Early Draft) - Goliath - 02-20-2020 maybe change the cockpit. It really doesn't look that attractive. RE: 'Aktivist' - Unioner Superheavy Concept. (Early Draft) - Wildkins - 02-20-2020 yeah the cockpit is wild but the rest of it looks nice actually i do have to second the comments of despising SHFs as a general balance concept but hey RE: 'Aktivist' - Unioner Superheavy Concept. (Early Draft) - ONIKS - 02-20-2020 I absolutely love that engine design, it reminds me somehow Stellions design. Great job, keep it up! RE: 'Aktivist' - Unioner Superheavy Concept. (Early Draft) - Couden - 02-20-2020 It be better if you don't separate the engines RE: 'Aktivist' - Unioner Superheavy Concept. (Early Draft) - Enkidu - 02-20-2020 Agreed, the cockpit windows are too small. I'll change them. As for the split engines - the split engines will make the ship easier to snac, I'm aware of that. I still want to try it since it gives great rear visuals. The 'V' engine pattern wouldn't work if they were cojoined and that area of hull would have to be filled anyway, which wouldn't reduce its snac'able profile. RE: 'Aktivist' - Unioner Superheavy Concept. (Early Draft) - Goliath - 02-20-2020 (02-20-2020, 05:50 PM)Riehl Wrote: Agreed, the cockpit windows are too small. I'll change them. it's the overall shape. Try something new that does not resemble an egg with windows. |