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'Aktivist' - Unioner Superheavy Concept. (Early Draft)

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'Aktivist' - Unioner Superheavy Concept. (Early Draft)
Offline Enkidu
02-20-2020, 03:01 PM, (This post was last modified: 02-20-2020, 03:14 PM by Enkidu.)
#1
UN| Unioners
Posts: 4,215
Threads: 399
Joined: Apr 2013

https://p3d.in/LsESa < - Current display model. Currently very early and full of errors. Needs smoothing.

[Image: JlcRIt5.png?1]
[Image: CkqwHcu.png?1]

Please give general design thoughts. It's an attempt to do something distinct from the Arbeiter/Solidaritat (not just tacking on more parts) but still fitting the style. If people like how it looks I'll finish the model and texture it.

[Image: XTF1d6x.png]
THE SYNDIC LEAGUES
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Offline Shiki
02-20-2020, 03:11 PM,
#2
UwU
Posts: 2,754
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Joined: May 2015

oof

[Image: loyolabully.gif]
[Image: Q5rd5YU.png]
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Offline SnakThree
02-20-2020, 03:15 PM,
#3
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SHFs are absolutely unfun to deal with ingame. It looks neat though.

[Image: rTrJole.png][Image: LJ88XSk.png]
[Image: ka0AQa5.png][Image: QwWqCS8.png]
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Offline Enkidu
02-20-2020, 03:22 PM, (This post was last modified: 02-20-2020, 03:24 PM by Enkidu.)
#4
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(02-20-2020, 03:15 PM)SnakThree Wrote: SHFs are absolutely unfun to deal with ingame. It looks neat though.

It could also be a heavy bomber. Was thinking Super-heavy for solo piracy. I figured if I was going to try to make my first submittable ship, I'd do something of my own faction to reduce the likelihood that if it completely screws up balance-wise, I don't ruin somebody else's day.

Thanks. Glad you like the look.

[Image: XTF1d6x.png]
THE SYNDIC LEAGUES
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Offline Goliath
02-20-2020, 04:00 PM,
#5
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maybe change the cockpit. It really doesn't look that attractive.

[Image: 9Joq1q5.png]
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Offline Wildkins
02-20-2020, 04:17 PM,
#6
Freeport 3
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yeah the cockpit is wild but the rest of it looks nice actually

i do have to second the comments of despising SHFs as a general balance concept but hey

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Offline ONIKS
02-20-2020, 05:05 PM,
#7
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I absolutely love that engine design, it reminds me somehow Stellions design. Great job, keep it up!

On hiatus for unspecified amount of time
[Image: dPZjhpi.png]
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Offline Couden
02-20-2020, 05:10 PM,
#8
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It be better if you don't separate the engines

[Image: 3XTkESZ.png]

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Offline Enkidu
02-20-2020, 05:50 PM, (This post was last modified: 02-20-2020, 05:55 PM by Enkidu.)
#9
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Agreed, the cockpit windows are too small. I'll change them.

As for the split engines - the split engines will make the ship easier to snac, I'm aware of that. I still want to try it since it gives great rear visuals. The 'V' engine pattern wouldn't work if they were cojoined and that area of hull would have to be filled anyway, which wouldn't reduce its snac'able profile.

[Image: XTF1d6x.png]
THE SYNDIC LEAGUES
(A co-operative of Rheinland's outlawed trade unions, determined to take the underworld for themselves.)
Information | Recruitment | Message Dump |
Feedback | Diplomatic channel
(Links pending redevelopment).
Reply  
Offline Goliath
02-20-2020, 05:54 PM,
#10
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(02-20-2020, 05:50 PM)Riehl Wrote: Agreed, the cockpit windows are too small. I'll change them.

As for the split engines - the split engines will make the ship easier to snac, I'm aware of that. I still want to try it since it gives great rear visuals. The 'V' engine pattern wouldn't work if they were cojoined and that area of hull would have to be filled anyway, which wouldn't reduce its snac'able profile.

it's the overall shape. Try something new that does not resemble an egg with windows.

[Image: 9Joq1q5.png]
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