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[JumpDrive] Cruisers - Printable Version

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+--- Thread: [JumpDrive] Cruisers (/showthread.php?tid=184251)

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[JumpDrive] Cruisers - darkwind - 10-29-2020

Intro:: There was voiced idea, to create JD1 for cruisers.

Details:: New device with 2 minutes cooldown and 1400000 power requirement to ignite

[jumpdrive]
nickname = dsy_hspace_jump_drive_1
can_jump_charge = 6000
charge_rate = 50
power = 1400000

Preparations:: It is preferable to do before that pob-recipe rework for easier recipe adding to jump drive pob factory.

Comments:: Thoughts? Opinions? What about Civilian Explorer, at the moment it has a cruiser power core and unjumpable.


RE: [JumpDrive] Cruisers - Nika - 10-29-2020

Battlecruisers can already use jump drives up to Mark 4, and cruisers and below can always be subject to fleet jumps. Additionally to randomly jumping dreadnoughts and battlecruisers we will now have cruisers, too. Do we really want that to happen?


RE: [JumpDrive] Cruisers - sasapinjic - 10-29-2020

I am against, heavier ships are meant for Jump drive.


RE: [JumpDrive] Cruisers - TheShooter36 - 10-29-2020

Yes, do it


RE: [JumpDrive] Cruisers - Groshyr - 10-29-2020

Dew it


RE: [JumpDrive] Cruisers - Dark.Star - 10-29-2020

Dew it


RE: [JumpDrive] Cruisers - Lythrilux - 10-29-2020

I'm against this idea, but I am for every class having access to some kind of consumable jump drive.


RE: [JumpDrive] Cruisers - Switchback - 10-29-2020

Yes. Once someone brought up making a cruiser JD range limited, like 4-5 systems. Might need a recode in flhook but could be a good way to balance it.


RE: [JumpDrive] Cruisers - kokek - 10-29-2020

good but what i saw here is more interesting

Quote:"Preparations:: It is preferable to do before that pob-recipe rework"

w000t,, what rework and when any info anywhere?


RE: [JumpDrive] Cruisers - darkwind - 10-29-2020

(10-29-2020, 01:37 PM)kokek Wrote: good but what i saw here is more interesting

Quote:"Preparations:: It is preferable to do before that pob-recipe rework"

w000t,, what rework and when any info anywhere?

de hard coding pob item crafting, which is at the moment can be only specific 12 or something items, exactly only one at docking factory, four items at cloak factory and e.t.c.

the planned change will add GM ability for any factory to be easily modified what it can craft

I plan to do it when my already opened Pull Requests will be processed by receiving people. Or at least decreased in amount.