![]() |
Capital Ship Help - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Capital Ship Help (/showthread.php?tid=2499) |
Capital Ship Help - Seriphyn - 03-06-2007 Right, so I've got a gunboat and destroyer. What are the ultimate equipment for a capital ship? ie. for a VHF, it's nomad guns, class 10 shielding, nomad thruster, disco scanner and whatnot. For capital ships, is it just disco scanner, nomad thruster and that it? What could I pimp my ship with, and where from? Thanks. Capital Ship Help - Ant - 03-07-2007 Inferno cannons are useful for dropping the shields on other capships. Battle Razors and mortars do a lot of hull damage. Missile turrets may be able to actually hit fighters and bombers occasionally. There's only a certain amount of weapon energy to play with however. Finding the balance that's right for you is part of the fun.;) Capital Ship Help - Koolmo - 03-07-2007 Not to mention, some loadouts are good for different things. Mine is good for killing fighters, but not for fighting capships, and its OK against othet GB's. |