What are the ultimate equipment for a capital ship? ie. for a VHF, it's nomad guns, class 10 shielding, nomad thruster, disco scanner and whatnot.
For capital ships, is it just disco scanner, nomad thruster and that it? What could I pimp my ship with, and where from?
Thanks.
"Kusari, lol"
"With lag, anything is possible...even fighter ballet" "Pirates suck. I mean, geez, I'll like to see them run the colonies. Why don't you go kill yourself with cardamine or something..."
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Inferno cannons are useful for dropping the shields on other capships.
Battle Razors and mortars do a lot of hull damage.
Missile turrets may be able to actually hit fighters and bombers occasionally.
There's only a certain amount of weapon energy to play with however. Finding the balance that's right for you is part of the fun.;)
Not to mention, some loadouts are good for different things. Mine is good for killing fighters, but not for fighting capships, and its OK against othet GB's.
Jack Handey Wrote:I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it.