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Fighters and loadouts used for slamming gunboats? - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Fighters and loadouts used for slamming gunboats? (/showthread.php?tid=57190) |
Fighters and loadouts used for slamming gunboats? - Huhuh - 03-23-2011 What fighters are particularly choice for challenging gunboats on their own? Also what sort of loadout would one use? I was thinking a Neph with four debs, two codes, MR, nuke mines and Reaper turret. Fighters and loadouts used for slamming gunboats? - A1t - 03-23-2011 I saw an IMG guy, who was able to kill even a turret gunboat on the eagle. He used 3x debs, 3x vampires, MR and ,if I am not mistaking, the screamer mine. Fighters and loadouts used for slamming gunboats? - Veygaar - 03-23-2011 ' Wrote:I saw an IMG guy, who was able to kill even a turret gunboat on the eagle. He used 3x debs, 3x vampires, MR and ,if I am not mistaking, the screamer mine.Tell him to come find Rorry:Di just ran off 3 Freelancin bombers who thought i was an easy bounty;)(although i've had inferno/kraken VHFs give me a run for my money) and about that Eagle winnin... that wont work anymore because of the 'run away and come back' rule. With no CD on a ship now.... 1v1 fights will never end... unless the guy decides to stay n die....? Fighters and loadouts used for slamming gunboats? - tansytansey - 03-23-2011 The most important thing is skill. There is no loadout for killing Gunboats solo in a fighter, because fighters simply weren't meant to. But people with enough skill are capable of doing so, against cocky or bad gunboat pilots. Inferno makes it a whole lot easier, because the hardest part is stripping a Gunboat's tank of a shield. If you're not an Outcast then it's a lot harder. You could always use a pseudo-bomber loadout with 6 debs and a MR... Fighters and loadouts used for slamming gunboats? - Soul Reaper - 03-23-2011 ' Wrote:The most important thing is skill. Although, it wouldn't hurt to have a Screamer Mine and a MR around just incase. Fighters and loadouts used for slamming gunboats? - tansytansey - 03-23-2011 ' Wrote:Although, it wouldn't hurt to have a Screamer Mine and a MR around just incase.Don't even need a Screamer. But IMO if you're seeking to specifically kill Gunboats, get a bomber. Fighters and loadouts used for slamming gunboats? - SeaFalcon - 03-23-2011 Inferno, full krakens + nuke worked well enough on my outcast. It would even work against cruisers with pathiance. However 1 miss of the inferno need you to hit 2 extra shots to have the same result. So every shot counts. Having screamers too against gunboats would work better. Fighters and loadouts used for slamming gunboats? - Soul Reaper - 03-23-2011 ' Wrote:Don't even need a Screamer. True and True. Although, the topic was about fighters killing gunboats, and it's easier to dodge a gunboat's turrets with a fighter, especially if the gunboat pilot is good, although, that would mean the gunboat also has the advantage of high skill, you'd have to be a pretty damn good skilled fighter to kill a gunboat like that.. un-related note: imo, Gunboats die too easily in group fights. Fighters and loadouts used for slamming gunboats? - Huhuh - 03-23-2011 What brought this on was when my Bastet (6 excals, MR and a nuke) came across a pulse razor Orca in Omicron Minor. Now I could dodge his shots easy enough, but I couldn't deal damage back without relying on the npc snubs for support. If I were to pick a ship for hunting gunboats, I would pick a bomber, but I want to be able to fight fighters effectively as well. I could get support, but sometimes my characters find themselves in a position where they need to dish out the hurt by themselves. So, what is a good balance between hull busting and shield busting when you need to be able to deal with gunboats? Fighters and loadouts used for slamming gunboats? - AeternusDoleo - 03-23-2011 Simple. Full pulse on the guns or on the torp slot. Preferably with either an inferno or Tizzies for energy efficiency since you'll need to deal a large continuous stream of shield damage. Standard civvy pulse guns are probably not going to cut it. 3 loadouts: - Tizonas/MR/Nuke - Inferno/Hullbusters/Nuke - Use energy efficient code guns. - Debilitators/MR/Screamer All of these will require patience to pull a kill off - and you'll only be able to do it against a lesser skilled gunboat pilot ('cause if you shieldrun, the gunboat will also be shielded again) |