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Formula for pricing commodities?

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Formula for pricing commodities?
Offline nOmnomnOm
12-04-2015, 08:08 AM, (This post was last modified: 12-04-2015, 08:10 AM by nOmnomnOm.)
#1
Probation
Posts: 5,914
Threads: 247
Joined: May 2011

Does someone know maybe what the formula would be for pricing the commodities we have?
It's in terms of distance and the quality or status of the product right? Is it eye-balled to an extent though? Or is there some kind of math behind it?

To Dev: Maybe I could use some help/assistance/advice?? :S

[Image: zBEqQfl.jpg?1]
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Offline Thyrzul
12-04-2015, 11:58 AM,
#2
The Council
Posts: 4,684
Threads: 115
Joined: Sep 2011

The answers lie in a wall of text by Xoria somewhere in his Trade Dev Blog.

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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Offline jammi
12-04-2015, 02:47 PM,
#3
Badger Pilot
Posts: 6,763
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Joined: Aug 2007
Staff roles:
Story Dev
Economy Dev

Xoria has a program to automatically generate most of the prices based on a desired profit/second rating. I'm not at home so I can't check right now, but a balanced commodity generally sits around 280 cents per second if I remember rightly.

The only prices that are inconsistently 'eyeballed' are ores because Xoria and the economy devs don't handle them.

Edit the red numbers in the link below for an easy, maths free solution:

https://docs.google.com/spreadsheets/d/1...cslist_api
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Offline nOmnomnOm
12-04-2015, 03:37 PM,
#4
Probation
Posts: 5,914
Threads: 247
Joined: May 2011

Yep thx. Need it for my pricing Big Grin

[Image: zBEqQfl.jpg?1]
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