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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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BS Missiles

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BS Missiles
Offline Titan*
10-14-2016, 06:33 PM, (This post was last modified: 10-16-2016, 04:07 PM by Titan*.)
#1
Developer
Posts: 1,075
Threads: 88
Joined: Jul 2013

So current battleship missiles useless and underpowered thats why i created this thread

Current battleship missiles very bad against anything
However it is hard to deflect them with flaks
Bs missiles only good against vanilla capital ships but you have to fire 4 missiles at the same time and must hit the batteship before shields reloaded(yes you cant do any damage to hull because shields going up before missiles hit the target)
4 bs missile can do 1.8 to 2.1m damage to vanilla capital ship(you have to hit engines)
2m damage is fine however it only happens to vanilla caps
Discovery capital ships takes max 900k damage from 4 bs missile because they dont have collisiongroup.
Also large discovery caps dont take any damage from missiles because explosion radius doesnt reaching to center of the ship

So my suggestion is;
Remove all Battleship Missiles
Add new Anti Shield Battleship Missile that also doesnt need house versions like current bs missiles

So Anti shield bs missile will damage any capital ship
Because shields takes full damage from missiles doesnt matter if its vanilla or disco capital

Anti shield missile should deshield any ship with single hit because it is possible to deflect it with flaks or use CMs,CDs
Antishield missile shouldnt have ammo limit
I think missile stats should be like;

Hull Damage: 52.000
Shield Damage: 525.000
Energy Reg.: 2.500.000
Range: 5.000
This missile should move faster than current bs missile but average tracking becuase it is cdable,cmable and destroyable with flaks
Why it does 52k damage to hull?
Because it should disable some of your equipments (like cruiser thrusters) it is an EMP missile.


Also new weapon idea;
AOE(area of effect) EMP Missile
This missile have huge explosion radius and can deshield multiple ships
It will be deflectable by flaks and cdable
If it hits something even cms, it will explode and deshield any ship within 1000m
However this missile shouldnt deshield battleships with single hit

I can make explosion effects for these weapons i actually have explosion effect for Antishield Bs Missile


Sooo what you guys think?
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Offline Titan*
10-16-2016, 04:02 PM,
#2
Developer
Posts: 1,075
Threads: 88
Joined: Jul 2013

Bump because its important
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Offline TheShooter36
10-16-2016, 04:14 PM,
#3
Guardian of Oaths
Posts: 1,970
Threads: 228
Joined: Jul 2014

sounds good to me

Reply  
Offline Epo
10-16-2016, 04:27 PM,
#4
Member
Posts: 1,706
Threads: 109
Joined: Jul 2014

Well, I'm for making missiles somewhat more useful.
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