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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Torpedoes and Gunboats...

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Torpedoes and Gunboats...
Offline BaconSoda
04-06-2009, 10:15 PM,
#11
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Posts: 3,399
Threads: 117
Joined: Feb 2008

What about Razors and Infernos (Or whatever they're called)? I do believe this is their intended purpose.

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Offline darthbeck
04-06-2009, 10:28 PM,
#12
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razers are for sniping bombers and fighters, but they do work well as anti cap.

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Lucas_Fernandez
04-07-2009, 04:04 AM,
#13
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Be 5 missile slots too! Then you can shoot light and heavy fighters more easily. If you cant shoot down a fighter with gunboat, buy a BS, maybe then you have a chance against a starflier. :crazy:
And I want a Heavy mortar to my bomber, because Im weak against a Battleship fleet. (alone ofc) :lol: :lol:


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Offline Robert.Fitzgerald
04-07-2009, 10:35 AM,
#14
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Posts: 1,727
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Gunboats are fine, and they aren't designed to be fully anti-cap. You can act as anti-cap support, alongside bombers and other capital ships by dropping shields, whittling down hull / shaking the opponent and by drawing fire.

Gunboats are primarily anti-fighter/bomber now, so they don't need to become anti-cap as well.

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