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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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FLCompanion time calculations

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FLCompanion time calculations
Offline Alex.
08-30-2009, 05:09 PM,
#1
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Posts: 3,802
Threads: 144
Joined: Aug 2009
Staff roles: Server Manager
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Hi,
I'm looking at FLCompanion's settings screen.
It has this section labelled "Time calculations", with boxes for the following:
  • Average speed for cruise travel
  • Average speed in trade lanes
  • Jump gate/hole delay
  • Trade lane docking delay
  • Base reaching & docking delay
I know the speed for cruise travel is 350, that's sorted.
But, however I don't know where to get the other values from.
These are the values it currently has:
  • Average speed for cruise travel: 350
  • Average speed in trade lanes: 1900
  • Jump gate/hole delay: 15
  • Trade lane docking delay: 10
  • Base reaching & docking delay: 20
Can someone give me the correct settings to it can calculate the times correctly?
If so, thanks!
Alex.
PS: This was the best forum I think it would fit in, as the values are specific to the mod.
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Offline Mickk
09-01-2009, 03:01 AM,
#2
Member
Posts: 1,445
Threads: 78
Joined: Dec 2006

Alex, those sound pretty close to me, but I wouldn't panic too much about the times being accurate, as they are really only close if you get a 'perfect' run, as in no pirates, no TL disrupts etc.

A run that FLcomp says should take me 20 mins can take 5-10 mins longer to do due to the things mentioned above and longer still if you are avoiding player Pirates!

Mickk: One orginal, 4 clones. Telp..teleh....mind comu...comi..come...talking ability.
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  Reply  
Offline darthbeck
09-01-2009, 04:48 AM,
#3
Member
Posts: 2,457
Threads: 112
Joined: Jan 2009

default settings are pretty good. however, if you are skilled at quickdocking, adjusting those times a little can be accurate.

' Wrote:<span style="font-family:Century Gothic">Violence is Golden</span>
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