(11-09-2013, 08:28 PM)Valrin Wrote: It would be cool if something like this replaced armor upgrades.
Like Scumbag said, you can hit the same spot over and over again, if you have good aiming skills it might make the fight go faster
Or. Missile/Torpedo, subtarget. Fire and forget.
That's true....but in another way, I fire....and always forget to do it xD
IT DOESN'T MATTER WHAT I SAID, IT MATTERS WHAT I MEANT!!!!
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Except that the OP's suggestion wouldn't work that way. One item shaped like a ship's hitbox with a set amount of hull. No localized damage, just another layer.
Localized damage requires no fancy new items. Freelancer itself has it in Vanilla. It's just that most non-vanilla models would need to be updated to be composed of parts.
It'd be amazing for caps, though. Blow off half the turrets by blowing up a certain part.
Lots and lots of work, and a female dog to balance, unfortunately.
I'd rather see caps get support abilities such as deployable shields that work like this (while taking the ship's actual shields offline or draining powercore or something)