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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Undo mooring fixtures to previous version.

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Undo mooring fixtures to previous version.
Offline Druen78
11-20-2013, 03:09 PM,
#21
Member
Posts: 330
Threads: 17
Joined: Sep 2010

Never never ever had any transport destroyed because of the moorings. Not with the old mooring, not with the new one. And I fly pretty big stuff, liners and similar. Only thing I agree on is that, yeah, the animation is a bit low, but making it faster would mean that all ships would move fatser, including those that are supposed to be very slow. So I'm in favor of leaving it how it is.

Why the F2 mashing thing? What kind of urgent stuff you have to do in the handful of seconds it takes for the animation to end? LOL. People will just complicate things at all costs.

I don't seed a signature.
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Offline Delithor
11-20-2013, 09:09 PM,
#22
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Posts: 193
Threads: 46
Joined: Feb 2013

(11-20-2013, 03:09 PM)Druen78 Wrote: Never never ever had any transport destroyed because of the moorings. Not with the old mooring, not with the new one. And I fly pretty big stuff, liners and similar. Only thing I agree on is that, yeah, the animation is a bit low, but making it faster would mean that all ships would move fatser, including those that are supposed to be very slow. So I'm in favor of leaving it how it is.

Why the F2 mashing thing? What kind of urgent stuff you have to do in the handful of seconds it takes for the animation to end? LOL. People will just complicate things at all costs.

When i think they talk about moving fast, to just simply back up a tiny bit and let them work their way out like the previous version. I don't much like sitting there noncontrolling my ship.
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