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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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XDS-2 Voyager Deep Space Freighter - Codename Weapon Mounts

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XDS-2 Voyager Deep Space Freighter - Codename Weapon Mounts
Offline Stoner_Steve
03-01-2015, 02:24 AM,
#1
Master of Arms
Posts: 2,551
Threads: 339
Joined: Jan 2014

I was wondering if it would be possible to look at re-balancing the Voyager and adding some Class 9 Gun slots, given that 10ish freighters out of the 21 have the ability to mount codename weapons I am ever hopeful that this might be extended to the Voyager as well.

Voyager Stat Breakdown
4 class 8 Gun Mounts
1 class 10 Gun Mount or Class 2 Turret mount
4 Class 2 Turrets mounts
Disruptor/Torp
Mine
CM
Cargo 505 units

I would like to compare that to the Renzu Anki Civilian Freighter

1 class 9 or 10 gun mount
1 class 9 gun mount
5 class 2 turret mounts
Disruptor
CM
Mine
Cargo 500

[Image: O2vt8So.png]
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Offline Jayce
03-01-2015, 03:02 AM,
#2
Heads Will Roll
Posts: 2,167
Threads: 141
Joined: Nov 2008

There's no reason to ever use Codes on a freighter. Flashpoints are superior in every circumstance. However, I will pass this on to Haste. We do need to look at the hardpoints as well, as they're right properly wonky.

[Image: jKk7NOg.png][Image: 1iGGFXz.gif]
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