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Defense Field Equipment

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Defense Field Equipment
Offline nOmnomnOm
08-24-2016, 04:07 PM,
#11
Probation
Posts: 5,914
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Joined: May 2011

(08-24-2016, 04:02 PM)Sanctions Wrote: How about you stop making this game more and more casual and get your hands off it?

what does that even mean?
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Offline Titan*
08-24-2016, 04:12 PM,
#12
Developer
Posts: 1,075
Threads: 88
Joined: Jul 2013

(08-24-2016, 04:07 PM)nOmnomnOm Wrote:
(08-24-2016, 04:02 PM)Sanctions Wrote: How about you stop making this game more and more casual and get your hands off it?

what does that even mean?

who knows better to ignore that guy
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Offline Inferno
08-24-2016, 04:21 PM, (This post was last modified: 08-24-2016, 04:26 PM by Inferno.)
#13
[LN]
Posts: 949
Threads: 97
Joined: Apr 2016

IF we did it on Repair ships it would being back that 'bot feeding' feeling to it. I wouldn't mind it if it was mounted on a Repair ship, but I still think carriers need something like damage nullification until they get docking modules fixed(I was hoping for a soon™ but it never will have the critical part.)

In HAWKEN there is a defense bubble that can be dropped by Assault mech that reflects damage until it breaks, giving a chance to self-repair until someone comes inside and shoot you in the rear. Just another example.

EDIT: I really hope we wont have drama or anger and problems with everyone's idea. I would hate to see Orange start cleaning this thread/locking it.
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Offline Fish
08-24-2016, 04:31 PM,
#14
Member
Posts: 819
Threads: 116
Joined: Nov 2015

My opinion,

(08-24-2016, 01:25 PM)Titan* Wrote: take %75 less damage

but

(08-24-2016, 01:25 PM)Titan* Wrote: carriers should have access to this equipment

Carriers with 1 million + base armour already take ages to kill, 75% seems way too much - and thats coming from someone who flies carriers, i get bored when i cant hit bombers but they bombers take too long to finish the job

also

(08-24-2016, 01:25 PM)Titan* Wrote: A Defense Field Generator that deflects incoming torpedoes-missiles for 60 seconds

BS Flak cannons ^.^ (solaris 4.00 turrets work too, but flak is way better)

[Image: 8iWW4WC.png]

Please PM me with feedback on my writing!

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Offline Titan*
08-24-2016, 04:35 PM, (This post was last modified: 08-24-2016, 04:36 PM by Titan*.)
#15
Developer
Posts: 1,075
Threads: 88
Joined: Jul 2013

(08-24-2016, 04:31 PM)Fish Wrote: Carriers with 1 million + base armour already take ages to kill, 75% seems way too much - and thats coming from someone who flies carriers, i get bored when i cant hit bombers but they bombers take too long to finish the job

BS Flak cannons ^.^ (solaris 4.00 turrets work too, but flak is way better)

It will reduce incoming damage by %75 for 60 seconds. Looks fine
You can destroy a carrier with a battleship less than 60 seconds
Solaris can't damage missiles.Also Flaks eats too much energy.
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