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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Offline Locke
08-06-2007, 09:31 PM,
#61
Member
Posts: 142
Threads: 2
Joined: Jul 2007

I read the changes from old versions of discovery to the latest and noticed the "bug fix" for novas. I'm still a newb, but I really liked the idea of there being a "weak-spot" in the battleships for torpedoes. I'm all for changing the novas back to what they were before that update, although it will instant-kill a long list of players who've become elite in this fighting style. I had a question though: would it be possible to make the weak points on the battleship show up in the sub-target menu?

[Image: MothSigSkull1.gif]
[Image: buttrock.gif][Image: 241191703734oj7.png] [Image: BlackGuitar.gif]
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Offline Korrd
08-06-2007, 09:34 PM,
#62
Member
Posts: 3,714
Threads: 241
Joined: Aug 2005

Weak points are caused by a game bug. It's not a feature we can show up.

[Image: 3cfefe54.jpg]

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(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit Smile)
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Offline X-Lancer
08-06-2007, 10:42 PM,
#63
Member
Posts: 1,173
Threads: 147
Joined: Jan 2007

eh....about this armor.........i already have 2.......1 for my Osiris....1 for my Liberty Dreadnought.........if you think by this way....won't feel expensive.....make a target..trade 100million per day.....and after about 10days....or less.....then you can get that armor......only 10 days!!
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