• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 304 305 306 307 308 … 547 Next »
Change the "Nomad" cargo item for .86

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Poll: Well?
You do not have permission to vote in this poll.
Yay
93.48%
43 93.48%
Nay
6.52%
3 6.52%
Total 46 vote(s) 100%
* You voted for this item. [Show Results]

Pages (2): « Previous 1 2
Change the "Nomad" cargo item for .86
Offline chovynz
06-01-2010, 10:12 PM,
#11
Member
Posts: 2,023
Threads: 79
Joined: Apr 2008

Or how about "Blue squishy stuff"

The info card would read:
"The blue squishy stuff in your cargo hold looks like it's lit up with blue LEDs. It smells kinda funny. Sometimes it moves. It's kinda creepy. I wouldn't go near it if I were you, OH GOD, OH GOD IT'S ALIVE! IT'S COMING, RUN! THEY SEE YOU! AAAAAAAAGGGRRRGGGHHHH IT BURNS...OH G-"

Sovereign Wrote:Seek fun and you shall find it. Seek stuff to Q_Q about and you'll find that, too. I choose to have fun.
  Reply  
Offline Sturmwind
06-02-2010, 08:46 AM,
#12
Member
Posts: 2,097
Threads: 146
Joined: Aug 2009

I never actually realized how one can contain a living nomad specimen just by tractoring it into the cargo hold. Especially if there are other captive pilots already there.

A live nomad must be painful to handle.
Reply  
Offline ... kur nubėgo?
06-02-2010, 10:53 AM,
#13
Member
Posts: 3,019
Threads: 114
Joined: Jul 2008

Makes sense.

voted

"yay"

Omega Pirates Guild
History of OPG | Antonio "Vilkas" Devivar
Reply  
Offline FooFighter
06-02-2010, 12:59 PM,
#14
Member
Posts: 726
Threads: 32
Joined: Sep 2007

I think it'd be a good idea to merge all the existing Nomad "pilot" commodities into one called Nomad Remains and have different ship types drop different amounts of it.

' Wrote:Or how about "Blue squishy stuff"

The info card would read:
"The blue squishy stuff in your cargo hold looks like it's lit up with blue LEDs. It smells kinda funny. Sometimes it moves. It's kinda creepy. I wouldn't go near it if I were you, OH GOD, OH GOD IT'S ALIVE! IT'S COMING, RUN! THEY SEE YOU! AAAAAAAAGGGRRRGGGHHHH IT BURNS...OH G-"

Or that.
Reply  
Pages (2): « Previous 1 2


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode