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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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NPCs on Holiday

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NPCs on Holiday
Offline thekillerppodl
10-06-2007, 10:49 PM,
#11
Member
Posts: 114
Threads: 6
Joined: Oct 2006

i saw 2 bounty hunters when i was on

imganie something deep and life changing put here.....
and then forget it
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Offline Equinox
10-06-2007, 11:58 PM, (This post was last modified: 10-06-2007, 11:58 PM by Equinox.)
#12
Member
Posts: 1,066
Threads: 14
Joined: May 2007

Huh ive just been hunting bounty hunters to get my zoner tag on a new char im working on, i went through Minor, Delta, Unknown, gamma, theta, alpha and back again, not only no bounty hunters there where no npcs whatsoever, its lonely out there and i need to sort my rep out, whats going on? :/

[Image: avatardo2.png][Image: 8898078.png][Image: avatardo2.png]
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Offline estevesbk
10-07-2007, 12:38 AM,
#13
Member
Posts: 124
Threads: 20
Joined: Sep 2007

*also seeing few/none NPCs*

<span style="color:#000066">
Arthad - Zoner
</span>
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Offline Malaclypse 666
10-07-2007, 01:00 AM,
#14
Member
Posts: 3,634
Threads: 87
Joined: Sep 2006

Eris held a picnic, and invited all the NPCs.

There were clowns.

[Image: eris25.gif]

(Coloring optional.)



[Image: malsig_alt1.png]
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Offline Juan_Arquero
10-07-2007, 02:28 AM,
#15
Member
Posts: 551
Threads: 18
Joined: Sep 2007

I've seen very few NPCs the last couple days. I killed three Red Hessians in Dresden with one of my characters about three hours ago. After that, I took another character from Colorado to Frankfurt and saw hardly any NPCs, but there are plenty of NPCs fighting the TBH Corsairs at Fulda Border Station right now. RM needs all the help they can get.

Juan_Arquero
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Offline Zapp
10-07-2007, 03:49 AM,
#16
Member
Posts: 4,978
Threads: 267
Joined: Sep 2007

I flew from Dublin to New York, and the only action I saw was this guy that tried to kill me at the jump gate from California to New York, though I did spot a few Rogues in the ice cloud.

[Image: u8rHEaq.png]
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Offline Virus
10-07-2007, 04:02 AM,
#17
Member
Posts: 4,311
Threads: 257
Joined: Oct 2005

' Wrote:I've seen very few NPCs the last couple days. I killed three Red Hessians in Dresden with one of my characters about three hours ago. After that, I took another character from Colorado to Frankfurt and saw hardly any NPCs, but there are plenty of NPCs fighting the TBH Corsairs at Fulda Border Station right now. RM needs all the help they can get.

Juan_Arquero

Interesting, though, that while the Corsairs were in Sig-13, there were TWO battleships in the area, but as soon as they came into Frankfurt they were all gone. Not a single one for 2 hours or so.

[Image: virussig3.png]
Into the Maelstrom - A Measure of Salvation - Reaver Company Database
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Offline majkp
10-07-2007, 06:34 PM,
#18
Member
Posts: 1,437
Threads: 133
Joined: Aug 2006

Yeah, it's caused by one option of FLHook, which prevents NPC spamming when the server load goes over certain limit (currently 100ms). The problem now is, that I had to send the faulty memory module back to the dealer and while I am waiting for a replacement, the server runs without any overclocking whatsoever. Which means server usually reaches the 100ms limit with 50-60 players now. When it was overclocked, it was happening with around 80-100 players.

So please be patient, it will get better when I have the memory back. On the other hand, server-side lag almost isn't bothering us any more...
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Offline I_m_rdy
10-07-2007, 06:40 PM,
#19
Member
Posts: 863
Threads: 23
Joined: Jun 2007

Take your time, pal. Lag doesn't bother me, since I usually play with friends over Hamachi (if it goes well I have around 170 ping).

[Image: nowings.jpg]
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Offline me_b_kevin
10-14-2007, 07:11 PM,
#20
Member
Posts: 1,525
Threads: 132
Joined: May 2007

' Wrote:Yeah, it's caused by one option of FLHook, which prevents NPC spamming when the server load goes over certain limit (currently 100ms). The problem now is, that I had to send the faulty memory module back to the dealer and while I am waiting for a replacement, the server runs without any overclocking whatsoever. Which means server usually reaches the 100ms limit with 50-60 players now. When it was overclocked, it was happening with around 80-100 players.

So please be patient, it will get better when I have the memory back. On the other hand, server-side lag almost isn't bothering us any more...

ok that makes sense, i was starting to get worried....my RP requires NPC's and after flying through quite a few guard systems without encountering anything i about freaked out....i have the shakes.....must kill NPC's :crazy:


Mon'Star the Red- Rated "R" : http://discoverygc.com/forums/showthread.php?tid=3224
Aboard the Necrosis- Rated "E": http://discoverygc.com/forums/showthread.php?tid=3313
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