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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Keepers

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Keepers
Offline Boss
03-14-2011, 04:08 PM,
#41
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

' Wrote:As i said. I am not only one to get the no RP before shooting crap. Funny thing is though. I have seen the keepers shoot transports alot for no reason,but yet they run from anything that can shoot back.HMMM? Co-incidence?

No, that's called not being retarded.

' Wrote:As for not seeing Keepers lately? Your wrong. I have not been to Omicrons,because i find that area even worse then NY at times,but i have seen Keepers in(and stay with me,a long list) NY/Cali/Cortez/Manchester/Magellen/NL/Cambridge/Dublin/Alaska/Texas/Bering/Hamburg/NB/Stuttgart/Omega's(pretty much all of them) Takes breath.... Gamma/Tau's/NT/Honshu/Kyushu,and a crap load of Guard systems that to me is way OORP for alot of reasons. So i have seen them.Just not where they should be.

Yes, because I prefer finding RP beyond "engaging all that i see" from assorted Gebs and Osirises.

' Wrote:Unless their ZOI is all of sirius now?

Please tell me where you found the magical rock you've been living under.


Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline Vladimir
03-14-2011, 05:29 PM,
#42
Member
Posts: 1,597
Threads: 39
Joined: Oct 2009

InRPly it's quite strange to wait for some "rp" from nomads beyond "**killing humans**", for them trying to be fair, etc. They are, after all, evil space aliens who kill people. But rules of the server say about "RP before engagement", thus the twoliners. However, being oh-so-elite-and-closed and havng OP tech makes people OORPly sad when they attack with little to no words.

So yeah, the problem is the combination of being closed faction, op tech and completely understandable inRP twoliners. That probably answes the question of why people don't go all Q_Q they they are ganked by usual factions.

Then, there are problems of nomads who tend to run from even forces. Sundiving, flying off the plane, etc.

Then there is a problem of keepers who try to look like space hippies who are just exploring.

Then there are wilds with scorps and their perfect RP. Sometimes it's even less than twoliner, especially on antiminer rampages.

This is very complicated.

[Image: 158aufs.jpg]
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Offline Sanguines
03-14-2011, 06:14 PM,
#43
Member
Posts: 262
Threads: 18
Joined: Feb 2011

They are not evil, and you just need to roleplay in order to get an RP with them. I never seen a nomad shoot without reason oorply but to just engage.

[Image: Sanguines2.jpg]
Wiki: http://discoverygc.com/wiki/User:SonyaSilverfall (My chars, etc)
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