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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Are 'invasions' too easy?

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Are 'invasions' too easy?
Offline Lennox
10-11-2011, 10:43 AM,
#51
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Posts: 1,428
Threads: 85
Joined: Sep 2010

' Wrote:How about a bucklet load of high-level weapons platforms ringing each capital planet?

Just place a planetary defense ring around the planets like here.:D
Nah just kidding. But make planets 'uncampable' for the unfriendly parties, yeh.
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Offline Zahas
10-11-2011, 11:12 AM, (This post was last modified: 10-11-2011, 11:22 AM by Zahas.)
#52
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Posts: 818
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' Wrote:Just place a planetary defense ring around the planets like here.:D
Nah just kidding. But make planets 'uncampable' for the unfriendly parties, yeh.
Sorry for this but what game is that? O_O

And meh we should add cau8 cap patrols and au8 fighters in front of planets with full bots / bats snacs, mr, CDs. 2 debs 4 class 9 faction weapons, nuke mines and patrols of 6 fighters when a group spawns.

Every base should have cruiser turrets and bs pulses with a bunch of weapon platforms near them

Case solved people will whine about NPCs then.

Conclusion? Every change on disco means a new whinning method.
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Offline Lennox
10-11-2011, 11:14 AM,
#53
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' Wrote:Sorry for this but what game is that? O_O

It's X3 Terran Conflict at Planet Earth.

But I think the 99k range turrets there would be a bit too insane for Disco.:lol:
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Offline blubba
10-11-2011, 11:19 AM,
#54
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Posts: 628
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Joined: Jul 2007

A lot of mention has been made of corsairs in 49 and Wilde NPC's.

I honestly don't know so please don't be condescending in your responses but I thought Omega 49 and the Zoners therein had some kind of agreement with corsairs about protection and stuff?
If thats true, wouldn't you expect tough resistance?
Why would you go there if you were hostile to corsairs knowing this?
Of course, if it isn't true, just say so politely?

Wilde. I like the Wilde NPC's to be tough. They should be scary. They're alien aren't they?
Like that Kusari bloke from the SP?
Blue flashy eyes and stuff?
God knows what else?

Just some thoughts on it anyway.
If anyone could point me the right way about 49, I'd appreciate it.

[Image: 17pswi.jpg]
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Offline Zahas
10-11-2011, 11:23 AM,
#55
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Posts: 818
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' Wrote:It's X3 Terran Conflict at Planet Earth.

But I think the 99k range turrets there would be a bit too insane for Disco.:lol:
Or admin cannons case solved no more fights near bases.
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Offline Vito
10-11-2011, 11:28 AM,
#56
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Posts: 988
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Joined: Mar 2010

' Wrote:A lot of mention has been made of corsairs in 49 and Wilde NPC's.

I honestly don't know so please don't be condescending in your responses but I thought Omega 49 and the Zoners therein had some kind of agreement with corsairs about protection and stuff?
If thats true, wouldn't you expect tough resistance?
Why would you go there if you were hostile to corsairs knowing this?
Of course, if it isn't true, just say so politely?

......

Just some thoughts on it anyway.
If anyone could point me the right way about 49, I'd appreciate it.

You are right, sairs are the dominant military force in 49 and reading Gran Canaria's infocard will tell you everything you know.

http://discoverygc.com/wiki/index.php/Gran_Canaria

Since we're talking about wouldn't a second docking ring (with 'sair IFF, of course) make perfect sense on GC? Or at least some weapon platforms? After all, the corsairs are paying for developing the planet. No, too much? Maybe a stationary Osiris on top of the Dublin hole then to make sure 49 is protected from the mollys and Baf's

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Offline Lennox
10-11-2011, 11:29 AM,
#57
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Posts: 1,428
Threads: 85
Joined: Sep 2010

' Wrote:Or admin cannons case solved no more fights near bases.

Nah, that would be too much. It still should be possible to fight near bases and planets. It just should be a lot more risky, like a chance of 1 to 40 if you enter Manhattan orbit.
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