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  Discovery Gaming Community Rules & Requests Rules
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Thrusting away clarification

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Thrusting away clarification
Offline Muleo
04-20-2008, 03:07 PM,
#21
Member
Posts: 862
Threads: 38
Joined: Jan 2008

A corsair bomber pilot defending Crete on his own, would NEVER give up. No matter what the odds.
You have to understand, in a fight somewhere else, I would have retreated, but I can't let a Bounty Hunter battleship just sit outside Crete now can I?

Like I said, reinforcements were on the way. And I was keeping him busy.

' Wrote:i have to agree with marauder there - with the last point. - there is an attitude even among serious RPers that can only be described as a competitive attitude, but not a roleplaying one.

the only, very only reason for a small ship to keep a capital ship busy is to give their people time to retreat or whatever else. - but most certainly not to attack. - when people realize that the least thing a character wants is to die - and if we assume that the stupid "respawn" thingy does not really exist, - a lot of fights could be more realistic.
a fight should be the last thing to do - and survival is the primary issue of every character ( leave fundamentalists who value their life to be only worth of sacrifice ).

i am a believer of such hardcore modes as in diablo 2 - one character = one death. - of course that doesn t work in freelancer. - but i try to treat my chars as much as possible as if it was like that. engage a fight only when there is a chance to win, - retreat as quickly as possible if it turns against myself. - rather fly 750.000 clicks off the map to avoid dieing.

so, the appropriate action would have been to initiate cruise and retreat.


' Wrote:A corsair bomber pilot defending Crete on his own, would NEVER give up. No matter what the odds.
You have to understand, in a fight somewhere else, I would have retreated, but I can't let a Bounty Hunter battleship just sit outside Crete now can I?

EDIT:(Espcially not after he started the fight by saying "Commencing bombardment of Crete...")

Like I said, reinforcements were on the way. And I was keeping him busy.
  Reply  
Offline Jinx
04-20-2008, 03:15 PM,
#22
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

well.... i think i d have to smirk when a BHG in a puny battleship was sticking in some planets orbit and said "commencing bombardement". - i know the scale of everything is messed up .... but for real. how long does he want to bombard the place? - 1 year? 100 years? - a single battleship won t cause much damage, i think - and its not like crete isn t used to "stuff falling out of the sky" - when i land on crete, it seems that its "raining asteroids" like all the time anyway.

i think - dropping bombs / destroying stations / blockading commodities can only really happen in an event based and discussed by all the people involved.

of course, i do understand your reasons for engaging alone. - but the alternative could have been to taunt this little ship and tell him that :

a) he is not a local and hardly knows where to drom his bombs
b) tell him that, - even if he knew where to drom the bombs, crete is sheltered due to the permanent asteroid rains - and that it will take weeks, if not longe to cause any noticable damage from an orbital bombardement ( so let him roleplay bringing a transport with military vehicles.... so its not just some poor excuse, but actually real RP [ harvesters did that when they wanted to take gran canaria] )
c ) tell him that reinforcements are on their way and will probably arrive soon, and you d be off to join them and be back in 4 hours ( cause whats 4 hours. a battleships cannot start dropping bombs on a planet from one second to another )

many ways to steer around making a suicide run .... which... of course, requires a "partner" on the other side that takes the RP thread and plays WITH you. - pointless if the battleship captain only wants to pvp of course.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
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Offline Tic
04-20-2008, 04:33 PM,
#23
Member
Posts: 1,211
Threads: 109
Joined: Nov 2007

' Wrote:This is the bomber pilot in question here, I honestly don't mind it being discussed here.
It was myself and Legate, vs a Bounty Hunter battleship. The Legate died. 1 bomber vs a battleship is useless. So I fell back to outside weapons range while reinforcements were on their way. Like Predator said, I was 6k away.

No man, i wasn't refering to you as "you", but to Corsair bombers i fought, most of them were OPG.

' Wrote:PS- Do you mind not attacking Gamma with your stupid battleship whenever you're online? It's getting old..

Tell me what to attack it in then, and i never attack Gamma, i only hunt bounties, since there is a 5mil
bounty on all OPG, and sometimes i get attacked while passing from O-41 to Kappa.
And there is always 1 or 2 BBs in Gamma + 3 or 4 GBs, and since most of OPG iv seen fly GB, i cant come
in anything smaller then BB when i am alone, since its armor alows me to stay alive long enough to get
bounty kill, sometimes...

Back to subject:

If you really want to dodge BBs fire, do it within 3-3.5k radius. I mean, on 2.5k there is like 1% chance of actually getting hit. You dont have to go to 6-7k.
  Reply  
Offline Muleo
04-20-2008, 05:09 PM,
#24
Member
Posts: 862
Threads: 38
Joined: Jan 2008

Ever thought the reason we get the gunboats and cruisers out is because you're here in a battleship?

As for the distance, the furthest I was out was 6k, I usually stayed in more or less weapons range, popping in and out to drop SN

BTW aren't you contradicting yourself here?

Quote:No man, i wasn't refering to you as "you", but to Corsair bombers i fought, most of them were OPG.
Quote:Bs, and since most of OPG iv seen fly GB, i cant come
  Reply  
Offline Tic
04-20-2008, 06:31 PM,
#25
Member
Posts: 1,211
Threads: 109
Joined: Nov 2007

I meant you as all Corsairs, and that includes OPG, not you(Mule).
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