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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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My new game engine inspired by Freelancer and Discovery.

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Pages (17): « Previous 1 … 8 9 10 11 12 … 17 Next »
My new game engine inspired by Freelancer and Discovery.
Offline RmJ
09-19-2011, 09:54 PM,
#91
Member
Posts: 2,092
Threads: 161
Joined: Mar 2008

This made me smile, you have made me smile.

[Image: CrlBx.gif]
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Offline Aingar
09-19-2011, 11:03 PM,
#92
Armed to the Teeth Developer
Posts: 1,078
Threads: 64
Joined: May 2011
Staff roles: Coding Developer
King of FLServer

Well, we can't say if it's legit or not, only thing that we can state with this pic is that he indeed took some effort into this.

[Image: cu7MfeX.png]
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Offline Curios
09-20-2011, 03:58 PM,
#93
Member
Posts: 2,719
Threads: 88
Joined: Sep 2009

That's how flying black classifed cubes looks like on a new engine (smoke)

[Image: bhglogo.png]
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Offline Tytanis
09-25-2011, 03:27 AM,
#94
Member
Posts: 141
Threads: 34
Joined: Mar 2010

Just got done coding something amazing today:)
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Offline Alex.
09-25-2011, 03:32 AM,
#95
Developer
Posts: 3,802
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Joined: Aug 2009
Staff roles: Server Manager
Coding Dev
Moderator

' Wrote:Just got done coding something amazing today:)
What was it?
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Offline AeternusDoleo
09-25-2011, 02:01 PM,
#96
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

' Wrote:Any model with textures can be easily introduced into a game engine given it's within the prerequisites. The models and textures that are used now CAN be used but they can also be IMPROVED and added as well.
No, they cannot. All of the vanilla models are copyrighted by Microsoft - we cannot use them outside of Freelancer's own engine.

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
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Offline Toaster
09-25-2011, 02:11 PM,
#97
Caution: Do NOT Insert Fingers
Posts: 3,137
Threads: 247
Joined: Sep 2010

' Wrote:No, they cannot. All of the vanilla models are copyrighted by Microsoft - we cannot use them outside of Freelancer's own engine.

Remake the models with tiny differences?

Olivia Sable
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Offline Anonymous User
09-25-2011, 02:14 PM,
#98
Member
Posts: 2,052
Threads: 132
Joined: Nov 2009

' Wrote:Remake the models with tiny differences?

just tiny tuning dun affects the copyright.

basicly you have to remove all logos from the ship models at first. and a general design overhaul as well.


but with that its not done.

even using FL lore as backround will bring troubles.

]
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Offline Toaster
09-25-2011, 02:16 PM,
#99
Caution: Do NOT Insert Fingers
Posts: 3,137
Threads: 247
Joined: Sep 2010

' Wrote:just tiny tuning dun affects the copyright.

basicly you have to remove all logos from the ship models at first. and a general design overhaul as well.
but with that its not done.

even using FL lore as backround will bring troubles.


Then...

Ask Microsoft for permission.

Olivia Sable
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Offline arvg
09-25-2011, 02:17 PM,
#100
Member
Posts: 3,207
Threads: 315
Joined: Sep 2009

Moderator Notice:

I have just had to take a bloody sledge hammer to this thread.

All offensive, accusatory, and flamatory posts have been removed, it took a long time.

I will warn all of you to keep it clean, and to stay on topic. Off-topic posts will be removed on sight. Repeat offenders or people who ignore my warning will face a time-out.


~Alvin

[Image: 5438_s.png]
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