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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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What it Takes to Kill a Lane Hacker Light Fighter

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What it Takes to Kill a Lane Hacker Light Fighter
Offline sn!p3r
01-14-2008, 02:00 PM,
#21
Member
Posts: 903
Threads: 58
Joined: Sep 2007

ok i will get to the chase about my bomber, i just made it not to long ago, keep the flames to yourself. I knew this would start a flame war. Im currently working on my tag. Enough flaming the LSF. We are here to have fun, not to get whined at every time soemone doesn't like something. Im trying my damn hardest to make this faction work and i dont need the flaming so keep it to yourself

EDIT: hoodlum i buy my id's, liek i said i just made the character and haven't got a chance to work on the tag.

 
Offline blackdragon0083
01-14-2008, 02:02 PM, (This post was last modified: 01-14-2008, 02:38 PM by blackdragon0083.)
#22
Member
Posts: 54
Threads: 1
Joined: Dec 2007

hay i have sead my side of the story. you have sead yours. and everybody will read this and form ther own opionens. and pirsonly i saw the wise as mostly stationary and not bouncing anywhere, but hay i gess only those that where there will know the truth. and what we argur hear will have no big difference in the end.

EDIT: as for the sanctions we had been taking out enemy incursions all day, one lowlvl fighter came just after meny high lvl others, he had the same name of a previous high lvl gunbaot, we taged him as he was coming out of the lane. yes we got overzelous and we served are sanction, that is the end of it. but dont dare hold that over the heads of my members as an attack on ther cherictor. i will not tolerate anybody saying my members perpisly set out to abuse the server. we are brutle but we are not full of malcontent.

If I die bury me with a rocket luancher, and a shotgun. I am going to have some house cleaning to do.
Offline Equinox
01-14-2008, 04:32 PM,
#23
Member
Posts: 1,066
Threads: 14
Joined: May 2007

Hhhmm battleships, cruisers, bombers? against a few light fighters?.



Interesting.

[Image: avatardo2.png][Image: 8898078.png][Image: avatardo2.png]
 
Offline Othman
01-14-2008, 04:43 PM,
#24
Member
Posts: 2,011
Threads: 49
Joined: May 2007

I don't like to hear capital ships being dispatched to get rid of a bunch of light fighters at all. Just prepare your own light fighter wing and let them do the job.

On the uncharted lagoons of anguish, I sail with a canoe made of my sins.
 
Offline Jinx
01-14-2008, 04:56 PM, (This post was last modified: 01-14-2008, 05:00 PM by Jinx.)
#25
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

dont you mistake sportmanship with roleplay then? - why should the navy use a fighterwing IF they have a capship in the area, that can do the job ( provided it has a good crew to pilot through the asteroids and a gunner that is able to actually shoot down those light fighters )
i don t think its a very plausible scenario if the Navy has a cap and a few ships out "right now" and there is a job to do ... should all those pilots switch to a light fighter, cause its fairer? - in terms of roleplay, it would be stupid - unless using a light fighter is actually better. ( i do agree that going into the badlands with a dreadnaught is .. brave ... cause two enemy bombers could blow up a battleship there - taking cover while the BB is nothing but a sitting duck )

but accusing the liberty forces for coming with waht they had at that time, and as it seems, they expected much more than 2-3 light fighters.... ( if thats true, they expected a whole LH fleet ) - its not up to the defender ( as they appeared to defend ) to choose the forces, its upon the attacker to use appropriate forces.

sometimes ( when gameplay weighs more than roleplay ) a player can decide to switch. like one of the last times - when the keepers came to delta - and we had the persephone out and an order BB was there to assist, it was the harbinger + 2 others ( gunships ) - but then another osiris showed up. - in that case i logged off, cause 3 BBs would have been stupid - but it was "ooRP" to abandon the defense in that case - and just in favour of balance.

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Shipdesigns made for DiscoveryGC
Offline Jwnantze
01-14-2008, 05:07 PM,
#26
Member
Posts: 770
Threads: 14
Joined: Jul 2007

This wasnt the only instance of the LH being capspammed. On Saterday I was fiddling aroung Cali in my Scimitar when an ICO BHG destroyer comes out to play. Fair enough, I play around with him, spinning in circles and laughing at him, when his buddy shows up in a BHG battlecruiser. And then 2 independants show up in Lib Battlecruisers. And finnaly a lone LSF shows up in a fighter. I dogfight him a while and then just ran. 4 cruisers? come on.....

There is nothing worth living for, unless it is worth dying for. -Elizabeth Elliott

 
Offline SimonBlack
01-14-2008, 05:11 PM,
#27
Member
Posts: 1,027
Threads: 57
Joined: Dec 2007

I always feel bad when Im about to approach a hostile base for a bounty, even I know that a Bounty Hunter, like me would know where the base is, since we are ex criminals ourselves, but it still feels bad for me doing it, even if Im outnumbered, which is most of the time.

[Image: 14imk5h.jpg]
Character background summaries:
Red Hessians Major Matthias Schwarz
Golden Chrysanthemums Chusa Fumiko Shimazu
 
Offline blackdragon0083
01-14-2008, 05:21 PM,
#28
Member
Posts: 54
Threads: 1
Joined: Dec 2007


ohhh boooo hooo i am soory you where pireting traders whin 4 caps happiond to be in ther aeria, thay showd up to stop you....time to leave.

look we saw the LH in NY we showed up to defend it expecting the unknown. so we pop in with caps and see that you are pirting and atticking lawfulforces. what are we soposed to say....soory guys we didint know thay where in Light figthers we are too strong for them we cant help you good luck on sirviving. dose Anbody think that not engageing unlawfuls with the forces you have at your disposal is OORP asweal. no you are all too busy whining whin something dosent go your way as useal. siresly give it a rest. if you are going to piret blatently in one of the most well deffended systems in the whole game start to expect imideate respons by a large force of gint cans of condensed hate.

If I die bury me with a rocket luancher, and a shotgun. I am going to have some house cleaning to do.
Offline sn!p3r
01-14-2008, 05:23 PM,
#29
Member
Posts: 903
Threads: 58
Joined: Sep 2007

the one thing that annoys me the most.. independent cap spam.. gets annoying for example, LSF and another faction are in a fighter fight, then multiple capships come, all independants.
 
Offline me_b_kevin
01-14-2008, 05:24 PM,
#30
Member
Posts: 1,525
Threads: 132
Joined: May 2007

MY THOUGHTS:

would increasing the level of the nearby NPC's help? this relates to my idea of removing NY as the starting system. if that was done then the NPC difficulty/level could be increased which "should" deter enemies (both lawful and unlawful) from getting near an enemy base.

OR

increase the firepower of the station/base turrets. Really this one should be done anyway i think, what good are the turrets if they can't defend? this would be good also because when the server gets crowded the NPC's disappear.

ideally both would be nice, but i would like to see the turret thing for sure. make them as strong as the battleships are now. and increase their range so the exiting ship can undock in peace.

Mon'Star the Red- Rated "R" : http://discoverygc.com/forums/showthread.php?tid=3224
Aboard the Necrosis- Rated "E": http://discoverygc.com/forums/showthread.php?tid=3313
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