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Gitano. Done on 05 Aug 2012

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Gitano. Done on 05 Aug 2012
Offline Jayce
08-06-2012, 02:42 AM,
#31
Heads Will Roll
Posts: 2,167
Threads: 141
Joined: Nov 2008

' Wrote:...You just defined EVERY Junker ship EVER made.....

But they're balanced! They have a large cargo hold! Blah blah blah!

Yeah, Junker ships definitely need a buff.

[Image: jKk7NOg.png][Image: 1iGGFXz.gif]
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Offline Swallow
08-06-2012, 08:08 AM,
#32
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

' Wrote:But they're balanced! They have a large cargo hold! Blah blah blah!

Yeah, Junker ships definitely need a buff.

I think that Gitano, Bull dog and Waran would become Junker`s second combat-oriented shipline.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline Govedo13
08-06-2012, 06:12 PM, (This post was last modified: 08-06-2012, 06:13 PM by Govedo13.)
#33
Member
Posts: 4,663
Threads: 97
Joined: Jul 2009

' Wrote:I think that Gitano, Bull dog and Waran would become Junker`s second combat-oriented shipline.
With this long ship and bulky middle form you would eat mines like there is no tomorrow, together with a lotshots when turning - it is not practical for LF at all unless if it is really small and really fast. It reminds me to the most tragic VHF- greyhound as form, if you gonna make Bulldog as well- this form would be more suiting for it then for LF.

€œ
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)

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Offline Huhuh
08-06-2012, 10:28 PM,
#34
Member
Posts: 2,458
Threads: 148
Joined: Apr 2010

Could you do a size comparison, Swallow?

Compare with Scimitar, Arrow, Griffin, Liberator and Drake, if you have the time. Thanks.

[Image: 6fZYcda.gif]

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Offline Swallow
08-06-2012, 10:31 PM,
#35
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

' Wrote:Could you do a size comparison, Swallow?

Compare with Scimitar, Arrow, Griffin, Liberator and Drake, if you have the time. Thanks.
Sure, await

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline jonfreelanc
08-07-2012, 03:21 PM,
#36
Member
Posts: 118
Threads: 2
Joined: Apr 2012

I really like it. I like the asymmetry of the ship. I like that the ship is more even when looked at from the back. And I also like the texturing as well. It has that homemade feel. Only thing I would say is that it's too bright and should be more dark brown. But really it's awesome.

so I recently started exploring Coronado. I must say you're all doing a wonderful job.
so I recently started exploring Koeln. I must say you're all doing an amazing job.
some time ago I explored Rousillon. Impressive. Particularly the music on the planet that was a nice surprise.
so I recently started exploring Omega-55. LOL... NOMADS. LOTS AND LOTS OF NOMADS. SHOOTING THINGS. I GOT THE HELL OUT OF THERE. (and I was thinking, jeez I can't remember what that one was from the news. I hope I don't run into a nomad system)
recently started exploring Omega-41. what did you guys do to the star? that new effect there, that's impressive.

Tech Chart (shameless stolen from puv's sig)

click here url Gun cargo list
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Offline Swallow
08-08-2012, 10:05 PM,
#37
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

' Wrote:I really like it. I like the asymmetry of the ship. I like that the ship is more even when looked at from the back. And I also like the texturing as well. It has that homemade feel. Only thing I would say is that it's too bright and should be more dark brown. But really it's awesome.

Actually, nothing keeps me from plaing with texures' colours.

But also - don't forget that CSV, Collector and Recycler look shiny and new. Probably those ships are easy to maintaine and bring to a good look rather than Salvager or my gunboat.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Swallow
08-09-2012, 11:59 AM,
#38
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

So today this model will be finished and exported. All size comparsion later, I am going to make some video from the game as well.
Just give me few hours.

Also - I still wonder if there is someone who leads model part of development.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Swallow
08-09-2012, 04:59 PM,
#39
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Failed at video making, 2 FPS only...so here in-game screens:
http://i1239.photobucket.com/albums/ff511/...r/screen491.jpg
http://i1239.photobucket.com/albums/ff511/...r/screen490.jpg
http://i1239.photobucket.com/albums/ff511/...r/screen487.jpg
http://i1239.photobucket.com/albums/ff511/...r/screen486.jpg
http://i1239.photobucket.com/albums/ff511/...r/screen484.jpg
http://i1239.photobucket.com/albums/ff511/...r/screen483.jpg
http://i1239.photobucket.com/albums/ff511/...r/screen482.jpg
http://i1239.photobucket.com/albums/ff511/...r/screen480.jpg
http://i1239.photobucket.com/albums/ff511/...r/screen478.jpg
http://i1239.photobucket.com/albums/ff511/...r/screen477.jpg
http://i1239.photobucket.com/albums/ff511/...r/screen476.jpg
http://i1239.photobucket.com/albums/ff511/...r/screen475.jpg
http://i1239.photobucket.com/albums/ff511/...r/screen474.jpg
http://i1239.photobucket.com/albums/ff511/...r/screen473.jpg

And look at its tight .sur (three convex groups):

http://i1239.photobucket.com/albums/ff511/...18-32-05-68.jpg
http://i1239.photobucket.com/albums/ff511/...18-32-49-32.jpg

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Swallow
08-10-2012, 03:22 PM,
#40
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

So yes, I`ve finished it. CMP, MAT, SUR and .tga for icon (I forgot how to make ones).
EDIT: I`ll try to make video anyhow, not sure if I succeed but I`ll try.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
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