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  Discovery Gaming Community The Community Flood
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Disco's future

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Pages (9): « Previous 1 2 3 4 5 … 9 Next »
Disco's future
Offline Hidamari
12-04-2012, 04:11 PM,
#11
Member
Posts: 2,100
Threads: 217
Joined: Jul 2009

(12-04-2012, 03:17 PM)ThatPirateGuy Wrote: I doubt that, as it is. Disco is already dying.

Rolleyes the amount of times ive seen people say that. server is still here.

[Image: RKaqSve.png]
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Offline sele
12-04-2012, 04:23 PM,
#12
Member
Posts: 48
Threads: 5
Joined: May 2009

Quote:Rolleyes the amount of times ive seen people say that. server is still here.

You can say that again! Although I havent been active much, I did roam the forums from time to time while I was "inactive".

And about SC, I have a high expectation of it and I would really want it to be successful, though IMO that doesnt have to mean the end of disco.
It can, sure, but I think people will still be on Disco, regards of the SC success.
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ThatPirateGuy
12-04-2012, 04:33 PM,
#13
Unregistered
 

(12-04-2012, 03:54 PM)Narcotic Wrote: I'd say SC will be released earliest in 2014.
Though I'm having low expectations for that game to be honest.
But if there'll be a serious Roleplay server with a nice community, and Discovery won't be anymore, I'll consider to give it a try.

(12-04-2012, 03:17 PM)ThatPirateGuy Wrote: I doubt that, as it is. Disco is already dying.

Discovery dies and gets reborn every day.

Its server population has had a HUGE drop since I started playing. And most of them are not coming back.
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Offline Wolfs Ghost
12-04-2012, 04:35 PM,
#14
Member
Posts: 1,913
Threads: 231
Joined: Feb 2009

People with low-end computers will probably still play Freelancer / Discovery. I certainly know I'll remain on disco until I get a computer that can run Star Citizen.

[Image: L4Dc5Fv.png]
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ThatPirateGuy
12-04-2012, 04:51 PM,
#15
Unregistered
 

(12-04-2012, 04:11 PM)Hidamari Wrote:
(12-04-2012, 03:17 PM)ThatPirateGuy Wrote: I doubt that, as it is. Disco is already dying.

Rolleyes the amount of times ive seen people say that. server is still here.

Just because its there means nothing. A year ago the thing wa always maxed out from 9am-5pm usually. Now it reaches 160 max.
With a low of 20 players, while used to be the low was 50-70.

Server's lost a lot of players. Star citizen will more or less be the death blow to disco. If there are that many players left once it comes back.
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Offline Madvillain
12-04-2012, 04:51 PM,
#16
El Presidente
Posts: 2,690
Threads: 195
Joined: Apr 2010

I doubt star citizen will kill disco.
I for one am not planning on buying it.

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Timbuktu
12-04-2012, 04:53 PM,
#17
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The guy who is making starcitizen being the designer of Freelaner, Diso being the most well known FL mod, and Disco mod not being copyrighted, I hace a hunch we are gonna see a lot of the features of diso in Starlancer.
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ThatPirateGuy
12-04-2012, 04:53 PM,
#18
Unregistered
 

(12-04-2012, 04:35 PM)Wolfs Ghost Wrote: People with low-end computers will probably still play Freelancer / Discovery. I certainly know I'll remain on disco until I get a computer that can run Star Citizen.

Those specs are a real problem, you're gonna need at least a fairly decent mid-range computer to even run it.

(12-04-2012, 04:53 PM)Timbuktu Wrote: The guy who is making starcitizen being the designer of Freelaner, Diso being the most well known FL mod, and Disco mod not being copyrighted, I hace a hunch we are gonna see a lot of the features of diso in Starlancer.

That, and literally none of the space sims the guy has ever made have been bad.

(12-04-2012, 04:53 PM)ThatPirateGuy Wrote: [quote='Wolfs Ghost' pid='1265530' dateline='1354635348']
People with low-end computers will probably still play Freelancer / Discovery. I certainly know I'll remain on disco until I get a computer that can run Star Citizen.

Those specs are a real problem, you're gonna need at least a fairly decent mid-range computer to even run it.

(12-04-2012, 04:53 PM)Timbuktu Wrote: The guy who is making starcitizen being the designer of Freelaner, Diso being the most well known FL mod, and Disco mod not being copyrighted, I hace a hunch we are gonna see a lot of the features of diso in Starlancer.

That, and literally none of the space sims the guy has ever made have been bad.
And the only real notable features disco has added are cloaking, hyperdrive, and docking on ships. Oh and we all love TZ. Disco adds almost nothing except extra ships and systems to the game. Not really any features. from disco to add.
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Offline Reid
12-04-2012, 05:31 PM,
#19
Member
Posts: 1,474
Threads: 90
Joined: Jun 2011

QQ disco is dying. Empire at War killed Disco. EVE killed Disco. Freeworlds killed Disco. X3 killed Disco. Halo killed Disco. Anything space related killed Disco

Q_Q_Q_Q_Q_Q_Q_Q_Q_Q_Q_Q_Q_Q_Q_Q_Q_Q_Q_Q_Q_Q_Q_Q_Q_Q_Q_Q_Q_Q_Q_Q_Q_Q_QQ__Q_Q_Q_Q_Q_Q_Q_QQ_Q_Q_Q_Q_Q_Q_Q

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Offline Ascalon
12-04-2012, 05:31 PM, (This post was last modified: 12-04-2012, 05:33 PM by Ascalon.)
#20
Member
Posts: 199
Threads: 21
Joined: Sep 2010

do u really think that new game can kill Disco, that has been still alive since 2007?
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