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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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House Police and Capital Ships

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Poll: Should Police IDs be limited to gunboats and lower?
You do not have permission to vote in this poll.
Yes
80.82%
59 80.82%
No
19.18%
14 19.18%
Total 73 vote(s) 100%
* You voted for this item. [Show Results]

Pages (5): « Previous 1 2 3 4 5
House Police and Capital Ships
Offline Yngen
02-05-2008, 06:01 AM,
#41
Member
Posts: 637
Threads: 41
Joined: Oct 2006

I like the idea of Police running around in Gunboats or less.

There should be more development for police models though. Special Police Gunboats for each lawful house, based on the military variants but with modifications. Like less armor but more cargo hold...to hold prisoners, collected contraband etc...

[Image: Tex3.jpg]
[AU]Anton_Blix
-Signature by Doom
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Offline pchwang
02-05-2008, 06:23 AM,
#42
Member
Posts: 2,463
Threads: 101
Joined: Dec 2006

That is how the BPA is going to operate.

I'm establishing funds for three gunboats atm...
The current names are as follows:

BPA)SpecialResponseUnit
BPA)SpecResponseOne
BPA)SpecResponseTwo

Essentially, each will have its own purpose.

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Offline Etaphreven
02-05-2008, 07:28 AM,
#43
Member
Posts: 2,773
Threads: 37
Joined: Sep 2007

' Wrote:I like the idea of Police running around in Gunboats or less.

There should be more development for police models though. Special Police Gunboats for each lawful house, based on the military variants but with modifications. Like less armor but more cargo hold...to hold prisoners, collected contraband etc...

Custom Gunboats would be awesome. Change the light to red 'n' blue, and all that stuff. Remove the forward cannon.
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Offline Qunitinius~Verginix
02-05-2008, 07:42 AM,
#44
Member
Posts: 2,777
Threads: 61
Joined: Aug 2006

' Wrote:Custom Gunboats would be awesome. Change the light to red 'n' blue, and all that stuff. Remove the forward cannon.

Make it move a bit faster and have less armour while your at it, and make it un-usable by the Militaries. I like it!

Verg

[Image: qvsigaz9.gif]
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Offline Etaphreven
02-05-2008, 09:40 AM,
#45
Member
Posts: 2,773
Threads: 37
Joined: Sep 2007

Sounds good so far. I'd really like to see one of those things in space.:)
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Offline GothicLord
02-05-2008, 10:09 AM,
#46
Member
Posts: 42
Threads: 3
Joined: Dec 2007

well i voted yes cause on the simple facts is if everyone on the discovery server has a battleship or cruiser whichever.. then wants the point of the mod because we already have lawful factions as in the LSF and the NAVY so if the police need assistance they call for backup not get a battleship or cruiser and go on like they are invincable cause all that does is takes it away from the lawful factions which make there Roleplay virtually not needed and impossiable to do cause at the end of the day you could have the whole LSF fleet on the server and they will be just sat around wondering what to do cause all there jobs have been done by the police which is just stupid i think thats why in my personal opinion you dont see many LSF and navy pilots on cause they come on and theres nothing to do.

also i think that if any other police or lawful pilots see the LSF and Navy in a battle they should ask if they need assistance before engaging cause most of the time the LSF and Navy have it under control... also if loads of police cap ships come in to help it just comes back on the LSF and Navy that we cant fight our own battles which we can.......
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