Jumping (with a jump drive of course) while in combat with someone should count as fleeing, and the 4 hour rule should go into effect. Why is it not like this right now?
Been having a certain "rogue Liberty assault carrier" abusing his jump drive, constantly jumping between two systems, getting into fights, and jumping before he can be killed.
It's annoying, and it should be against the rules.
It's not breaking any rules, and it is not likely to be considered such in the future. However, JDs could probably use with a cooldown of some sort - but that comes under balance, not rules.
A light JD powers up in 20 seconds, I think.
If you cannot down him during that time, just resupply while he has jumped away.
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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Quote:Jumping (with a jump drive of course) while in combat with someone should count as fleeing, and the 4 hour rule should go into effect. Why is it not like this right now?
Been having a certain "rogue Liberty assault carrier" abusing his jump drive, constantly jumping between two systems, getting into fights, and jumping before he can be killed.
It's annoying, and it should be against the rules.
It's why Freelancer is dying, always people who want it fair for his own pleasure. It's like the bottlenose " OMG ! OP SHIP " Seriously... Oh I have an idea, let's put in game ONLY Sabre, kusari explorer Gunboat, and Liberty Carrier. Then everyone will have the same ship, same agility, same turrets/guns hardpoint and we will play in a wonderful annoying space world.
Ah and do the same for cloak, it's boring cuz they become invisble and I can shoot them ! *Ironic*
I am rude, but seems that it's the only way to " wake up " people here. You should all know that there are advantages/disadvantages everywhere. To you to build a tactic to avoid or get your target.
(02-09-2013, 10:54 AM)Dissolved.Girl Wrote: It's why Freelancer is dying, always people who want it fair for his own pleasure. It's like the bottlenose " OMG ! OP SHIP "
Ah and do the same for cloak, it's boring cuz they become invisble and I can shoot them ! *Ironic*
I am rude, but seems that it's the only way to " wake up " people here. You should all know that there are advantages/disadvantages everywhere.
I am really eager to know what disadvantage well flown Bottlenose have?
It cannot kill battleships alone but you need 2 of it because it do cruisers easy?
It cannot stop more then 6 snubs?
I am also eager to know what disadvantage the not killable in 30 seconds jumping carrier have. The carrier have only 1 mill and a bit more hullpoints not 5 mill? 30 seconds and 420 units H fuel- not that hard really. The ship can have the JD together with full guns, load of fuel and CAU8 at the same time without having any disadvantage and it is still not possible to kill.
Discovery is not doing well because of the unbalanced stuff and the unbalanced base made items. If this things get fixed the people wont be annoyed by hypocrite abusers, simple as that.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)