Crashes are not hardware related, but Flserver related.
It seems that every time the server reaches 128 players, it crashes. It's an FLserver bug.
Also, some crashes are caused by cheaters. Bulldognk and the other admins are working on that one right now.
We are considering to apply the 128 player limit crack in order to increase the number of available slots, so the server never fills up.
Regarding cheaters, they are banned on spot.
(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit )
So the maximum number it can handle now is 127? I wonder what happens when someone is switching characters... does the count drop down for a moment while the user is in the character selection screen?
I'm getting tired of the server crashing on me. I try to stop a cardi smuggler...
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
np, n thx for the headsup
u guys do a terrific job
"ban the cheaters, ban the cheaters, ban the cheaters"
(sets up a chant in space, where even a vaccum cant dim its mounting roar)