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  Discovery Gaming Community Discovery General News and Announcements
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Admin Notice: Player Owned Bases

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Admin Notice: Player Owned Bases
Offline Black Widow
08-22-2013, 11:11 AM,
#271
Totally no longer on probation
Posts: 2,351
Threads: 230
Joined: Jun 2008

Why do you have a national anthem??
Offline Hell Hunter
08-22-2013, 12:35 PM,
#272
Member
Posts: 1,487
Threads: 80
Joined: May 2009

(08-22-2013, 08:09 AM)UK1 Wrote: Some interesting comments people...
But you can't blame an entire group for one persons actions...

Uh yes they can, your people are supposed to REPRESENT your group. >.>
I still think it's funny they disappear once the bases were gone.
Although this is getting off topic with ZA whining about themselves.

[Image: discosig_zps7bb5682f.png]
Offline Zen_Mechanics
08-22-2013, 03:24 PM,
#273
Member
Posts: 2,262
Threads: 196
Joined: Oct 2012

I think somewhere it was hinted that ZA is not a millitary entity in its core, its different than zoners, more like-OSI, building stuff is what they set out to do - and because its the summer too I suppose? Anyways, any word about the bases?

Were fools to make war on our brothers in arms.

Offline Coin
08-22-2013, 03:48 PM,
#274
Difficult Customer
Posts: 3,329
Threads: 82
Joined: Apr 2008

(08-19-2013, 08:48 PM)Highland Laddie Wrote:
Quote:bring them back. don't fix them, make them much more swiss-cheesy, but cheaper. something a group of three-four gunboats can pop.

No...they would become pointless to build...especially with every troll out there just watching and waiting for a base to spring up so they can pop it. You would not keep a base alive on the server....period.

That's kinda the point. instead of a permanent, fixed blockade of a jump hole, you make it killable, but yes, it would need defending.

makes a lot more sense for it to need defending than a bunch of caps hugging manhatten. give the navies something to do, and then let the police factions sort out the pirates.

------------------------------

to improve on the idea, SRPs are given out for ships if you have maintained them, and have sufficient rp with them.

What if SRPs were given out for pobs after sufficient time had passed, giving ample time for those who disagree with its location to remove it by force.
RP would be a must, obviously. destruction of the base without RP should count as engaging without notice, and theoretically, should be subject to the same sanctions as ship-ship combat

A Day in the Life of an NPC | Coin | The Journal of Caius Oakley | Build Your Dream Boat
Offline UK1
08-22-2013, 05:21 PM,
#275
Member
Posts: 296
Threads: 66
Joined: Sep 2007

(08-22-2013, 11:11 AM)Black Widow Wrote: Why do you have a national anthem??

In answer to this question it motivates the people....
CoolCoolCoolCoolCool
Offline Highland Laddie
08-22-2013, 06:00 PM,
#276
Member
Posts: 2,082
Threads: 21
Joined: Mar 2013

Quote:That's kinda the point. instead of a permanent, fixed blockade of a jump hole, you make it killable, but yes, it would need defending.

makes a lot more sense for it to need defending than a bunch of caps hugging manhatten. give the navies something to do, and then let the police factions sort out the pirates.

I think you kinda missed my point - the bases would be IMPOSSIBLE to defend if all it took what 3 lolwuts in GBs to kill one. Right now, we have a group dedicated to lolkilling bases who fly BSs....which would probably take what? 1, maybe 2 to be the equivalent of 3 GBs? Maybe even a trio of bombers. Not to mention what happens when a group tries to pull a 4:00 a.m. raid on the base when there's no one to defend it and *POP*. All that work is gone.

This goes for groups who would do all the RP and jump through all the hoops to make their bases legally, as well as the shady groups who try to make their bases illegally.

I think there have been some good ideas thrown, particularly about the differences between Trading Bases and Military Bases...and again....I'm a proponent of instituting the "No POBs/defense platforms closer than 3-5k from any jump hole, gate, or NPC base" which would go a long way towards solving people's real problems with them.

Here's the funny thing - NO ONE WOULD GIVE A REAL CRAP ABOUT ZA (except whiny Zoners)- if this rule was instituted.
Offline djordje_petrovic
08-23-2013, 02:37 AM,
#277
Member
Posts: 466
Threads: 105
Joined: Jul 2012

This POB issue about positioning is contraversal. I disliked much when Goldern Coin Started , but with time i got used to it. Good compromise would be RP justification beetwen military and civilian outposts. IF you build civilian base it cant have more than 3 weapons platforms for instance. All more is cnosidered legal military target in world of RP. So you can make demand of demilitarisation to more proper size of defences if base disturbs normal traffic.
Offline Zen_Mechanics
08-23-2013, 06:32 PM,
#278
Member
Posts: 2,262
Threads: 196
Joined: Oct 2012

Am I the only one who questions dafuk is going on here? - If it's DCP then how pob's are related? In all spheres.

Were fools to make war on our brothers in arms.

Offline Liberty Security Force
08-23-2013, 06:38 PM,
#279
Member
Posts: 194
Threads: 64
Joined: Jan 2008

The people are hacking via access to the game files through a breach in the anti-cheat system. As you well know, accessing game files gives you leeway to edit a lot of stuff, including spawning ships, guns, placing level 10 guns on level 3 slots, and more not only limited to ship files. One of those stuff is the ability to hack into any base and remove all commodities, supply, and money, essentially destroying it. Ergo POB's are disabled.
Offline Hell Hunter
08-23-2013, 06:39 PM,
#280
Member
Posts: 1,487
Threads: 80
Joined: May 2009

Because they hacked the PoB's server files or whatever. Something along that line.
Although I read a post somewhere, said "They hacked the server files and changed their model to a dyson sphere, allowing them to be seen from 50000k away, and ...." ... Something along the lines, I forgot the rest. Someone fill in?

[Image: discosig_zps7bb5682f.png]
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