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Civilian Cruiser

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Civilian Cruiser
Offline SnakeLancerHaven
11-05-2013, 05:51 PM,
#101
Volgograd Industrial
Posts: 2,873
Threads: 238
Joined: Feb 2012

That screaming happens when you got something stuck inside your "backyard" and suddenly go all "NO!". Got it? Big Grin

About the Civilians, I meant when you colonize a new Planet, I don't think that the Military is habiting it, the civilians go there and build up their lifes as in Houses and other stuff.

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Offline Trogdor
11-05-2013, 10:53 PM,
#102
Member
Posts: 1,236
Threads: 64
Joined: Feb 2009

(11-05-2013, 01:55 PM)AeternusDoleo Wrote: What civilians? If it's the house governments that sponsor such a colonization attempt it'd be house tech that goes out and about. If it's unaffiliated civvies going to scratch out a living in deep space, we've already got a faction for that. Zoners. And yea, the Zoners should have a battletrans, which was the original role of the Fearless. Why that got shoehorned into the destroyer role is beyond me to be honest...

Battle transports are (ostensibly) for delivering cargo through hostile areas, past hostile forces.

We do need a cruiser and I think the Fearless fits the role nicely. Do we need a Btrans? Meh. Apart from supplying the couple of our bases that are way out in the deep Omicrons, we generally don't have a need to get supplies through hostile areas. At least, not at this time.

Anyway I think the Fearless is about 2x the size of a Btrans.

I like that model that was recently linked though.

[Image: i4h0ll.gif]
[Image: zonerzonerzoner.gif]
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Offline Thyrzul
11-06-2013, 01:34 AM,
#103
The Council
Posts: 4,684
Threads: 115
Joined: Sep 2011

(11-05-2013, 01:55 PM)AeternusDoleo Wrote: And yea, the Zoners should have a battletrans, which was the original role of the Fearless. Why that got shoehorned into the destroyer role is beyond me to be honest...

How about swap roles and rebalance accordingly?

(11-05-2013, 05:51 PM)Snake Wrote: About the Civilians, I meant when you colonize a new Planet, I don't think that the Military is habiting it, the civilians go there and build up their lifes as in Houses and other stuff.

Civilians dwell there, but the government owns the place, the one under those civilians belong to. And the military belongs under the government as well.

(11-05-2013, 10:53 PM)Trogdor Wrote: Battle transports are (ostensibly) for delivering cargo through hostile areas, past hostile forces.

We do need a cruiser and I think the Fearless fits the role nicely. Do we need a Btrans? Meh. Apart from supplying the couple of our bases that are way out in the deep Omicrons, we generally don't have a need to get supplies through hostile areas. At least, not at this time.

Btranses are not only capable to get through hostile space with ease, but through dangerous space in general (danger in this case doesn't have to be an other, hostile party). And space past the edge of civilized regions is kinda like that.

Also, may I ask for what do you need a cruiser more than a battletransport?

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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Offline ssc
11-09-2013, 11:59 PM, (This post was last modified: 11-10-2013, 12:00 AM by ssc.)
#104
Member
Posts: 286
Threads: 71
Joined: Jun 2012

From my standing point, Civilian could have cruisers, as long as the ships ensure serious limitations. However, this would seem very out of place, cause I was thinking limiting it to only able to accommodate Heavy Armor Upgrade Mk II, which takes 120, meaning the ships could only go as high as 149 for cargo capacity or do a flat 150. Like before, most civilian ships are suppose to be less advance to military craft. this would put the player in a position in where they have to choose possibly continuing their cargo runs or help defend other cargo ships from pirates. Although that seems silly to have a cruiser of that cargo size, it's not that out of place logically, unless there is a way to make a code to limit what equipment a ship can have.

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Offline Remnant
11-10-2013, 12:16 AM, (This post was last modified: 11-10-2013, 12:17 AM by Remnant.)
#105
Member
Posts: 2,206
Threads: 248
Joined: Apr 2012

Yes, civilians can obviously afford cruisers, since, you know, everyone just 'happens' to be multi-millionares, you know, this all works out 'great' with RP economies. "Hello, I take random jobs for people, and I can afford a cruiser easy, no sweat"

said almost no freelancer within RP. Ever. Very few circumstances would bring this kind of cash to be offhand
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Offline Eonaros
11-15-2013, 02:31 PM,
#106
Member
Posts: 317
Threads: 47
Joined: Oct 2012

(11-05-2013, 02:39 PM)Swallow Wrote:
(11-05-2013, 02:01 PM)Eonaros Wrote: I'll answer it the shorter way.

NO

"NO" to what? How could a model be NO? Big Grin

I was saying NO to the entire idea of Civilian Cruiser.
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Offline Kazinsal
11-15-2013, 10:38 PM,
#107
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

(11-05-2013, 10:53 PM)Trogdor Wrote: Do we need a Btrans? Meh. Apart from supplying the couple of our bases that are way out in the deep Omicrons, we generally don't have a need to get supplies through hostile areas. At least, not at this time.

If you have no need to get supplies through hostile areas, then why do you need a destroyer (designed to move and protect friendly vessels through hostile areas)?

(11-05-2013, 02:39 PM)Swallow Wrote:
(11-05-2013, 02:01 PM)Eonaros Wrote: I'll answer it the shorter way.

NO

"NO" to what? How could a model be NO? Big Grin

You rang? Tongue

Retired, permanently.
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