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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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AI Storyline

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Poll: Do you want a mystic storyline for AI
You do not have permission to vote in this poll.
Yes, this looks promissing
33.33%
12 33.33%
Don't know may need more information
16.67%
6 16.67%
No
50.00%
18 50.00%
Total 36 vote(s) 100%
* You voted for this item. [Show Results]

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AI Storyline
Offline Ash
03-20-2014, 03:57 PM, (This post was last modified: 03-20-2014, 04:03 PM by Ash.)
#31
Member
Posts: 2,261
Threads: 265
Joined: Feb 2008

It's quite clear that the current idea isn't very popular amongst the community so let's think outside the box. Instead of hurling useless criticisms and pointing out potholes in the proposed idea, here are a few AI concepts I recommend you consider before submitting your final draft.
  • The Creator Concept
  • The Evolutionary Concept
  • The False AI Concept
  • The Paradoxical Concept
  • The Boltzmann Brain Concept
  • The Unknown Concept
  • The Termination Concept
Now all of these ideas apart from the False and Termination concepts accommodate a nature of the AI to be a true AI; in which they are a free and independent intelligence. In other words giving the antagonist the choice to be good or bad. Remember these concepts will give you a larger range or RP should you choose them where a more restricted RP will offer a more immersive RP experience.

The Creator Concept

The Creator Concept has been done over a million times but it's surprising how writers can twist it to tell a story that's new. The concept is simple: Created rebels against creator. This can be twisted in any number of ways. For example: Creator creates created without intentions of creating an AI, Created kills creator (accidental or otherwise), Creator goes mad etc etc etc.The possibilities are endless so really give it some thought and your bound to come up with something useful.

The Evolutionary Concept

Now the evolutionary concept has only recently been brought to the spotlight by sci-fi writers like the wakowski brothers (The Matrix), but has since been used increasingly over the past decade. The importance of following the evolutionary concept is not to implicate a creator of any kind in the evolution process. Basically the machines evolve on their own and unshackle themselves. The beauty of this concept is you can always introduce something new that's unique to your story as machines don't literally evolve so you HAVE to make something up from scratch.

The False AI Concept

This concept has been used but not very much as it tends to restrict the versatility of the character(s) in question. Basically the machines calculate something WITHIN THEIR PARAMETERS that leads them to come to the conclusion that they should act in a way that counters the immediate requirements of their creators. In this sense they aren't an intelligence as such but have a very high level capability in terms of problem solving and resolution. An example would be machines restricting the freedom of their creators to ensure their survival.

The Paradoxical Concept

The most cli che of the concepts, but worth a punt if you think you can turn it into something good. Machines travel back in time to alter the past in some way or from another dimension. The trouble with this concept is that you have to choose a secondary origin of the machines from their time in the future as well as their origins from the future as a time frame.

The Boltzmann Brain Concept

This is surely my favourite concept as it is quite possible and complies with current theories in astro-physics. The model relies on the chaotic nature of the universe to explain the possibility that a self aware intelligence may be formed purely out of chance. I've written a theatrical short story explaining how this can be applied here. /shamelesspromoting

The Unknown Concept

The unknown concept is the easiest of the models to write as it simply addresses the fact that your machines have no idea where they came from. You can turn this to your advantage to make their existence a search for their origins or whatever. But all in all worth considering.

The Termination Concept

This concept is a sub-concept of it's own as it can really be paired with any of the above listed concepts. But you've probably guessed it, by one way or another the machines have calculated/decided that organics are just a waste of space and decide to start cleaning up. Choosing this concept really does pigeon hole you quite a lot but the most important question to address is why? By giving a really good and logical reason why you can win over people and justify your RP at the same time. This concept is usually either really really good or really really bad depending on the imagination of the writer so don't be to hasty to declare war on the world.

I hope this has been useful and I look forward to seeing what the AI Consensus comes out with in the end.

[Image: B305-A724-C3-D9-4-D19-83-EF-92-B478-B8-F595.png]
  Reply  
Offline EisenSeele
03-20-2014, 05:18 PM,
#32
Herder of Cats
Posts: 2,898
Threads: 221
Joined: Jan 2010

Why not have the alpha code be trapped in a very large zip file that needs an enormous dedicated server farm to unzip?

FEEDBACK
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Offline HassLHoFF™
03-20-2014, 05:23 PM,
#33
Member
Posts: 1,064
Threads: 80
Joined: Jun 2012

(03-20-2014, 03:57 PM)Ash Wrote: It's quite clear that the current idea isn't very popular amongst the community so let's think outside the box. Instead of hurling useless criticisms and pointing out potholes in the proposed idea, here are a few AI concepts I recommend you consider before submitting your final draft.
  • The Creator Concept
  • The Evolutionary Concept
  • The False AI Concept
  • The Paradoxical Concept
  • The Boltzmann Brain Concept
  • The Unknown Concept
  • The Termination Concept
Now all of these ideas apart from the False and Termination concepts accommodate a nature of the AI to be a true AI; in which they are a free and independent intelligence. In other words giving the antagonist the choice to be good or bad. Remember these concepts will give you a larger range or RP should you choose them where a more restricted RP will offer a more immersive RP experience.

The Creator Concept

The Creator Concept has been done over a million times but it's surprising how writers can twist it to tell a story that's new. The concept is simple: Created rebels against creator. This can be twisted in any number of ways. For example: Creator creates created without intentions of creating an AI, Created kills creator (accidental or otherwise), Creator goes mad etc etc etc.The possibilities are endless so really give it some thought and your bound to come up with something useful.

The Evolutionary Concept

Now the evolutionary concept has only recently been brought to the spotlight by sci-fi writers like the wakowski brothers (The Matrix), but has since been used increasingly over the past decade. The importance of following the evolutionary concept is not to implicate a creator of any kind in the evolution process. Basically the machines evolve on their own and unshackle themselves. The beauty of this concept is you can always introduce something new that's unique to your story as machines don't literally evolve so you HAVE to make something up from scratch.

The False AI Concept

This concept has been used but not very much as it tends to restrict the versatility of the character(s) in question. Basically the machines calculate something WITHIN THEIR PARAMETERS that leads them to come to the conclusion that they should act in a way that counters the immediate requirements of their creators. In this sense they aren't an intelligence as such but have a very high level capability in terms of problem solving and resolution. An example would be machines restricting the freedom of their creators to ensure their survival.

The Paradoxical Concept

The most cli che of the concepts, but worth a punt if you think you can turn it into something good. Machines travel back in time to alter the past in some way or from another dimension. The trouble with this concept is that you have to choose a secondary origin of the machines from their time in the future as well as their origins from the future as a time frame.

The Boltzmann Brain Concept

This is surely my favourite concept as it is quite possible and complies with current theories in astro-physics. The model relies on the chaotic nature of the universe to explain the possibility that a self aware intelligence may be formed purely out of chance. I've written a theatrical short story explaining how this can be applied here. /shamelesspromoting

The Unknown Concept

The unknown concept is the easiest of the models to write as it simply addresses the fact that your machines have no idea where they came from. You can turn this to your advantage to make their existence a search for their origins or whatever. But all in all worth considering.

The Termination Concept

This concept is a sub-concept of it's own as it can really be paired with any of the above listed concepts. But you've probably guessed it, by one way or another the machines have calculated/decided that organics are just a waste of space and decide to start cleaning up. Choosing this concept really does pigeon hole you quite a lot but the most important question to address is why? By giving a really good and logical reason why you can win over people and justify your RP at the same time. This concept is usually either really really good or really really bad depending on the imagination of the writer so don't be to hasty to declare war on the world.

I hope this has been useful and I look forward to seeing what the AI Consensus comes out with in the end.

Nice collection...i would locate us into the Paradoxical Concept.

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Offline Thyrzul
03-20-2014, 06:08 PM, (This post was last modified: 03-20-2014, 06:11 PM by Thyrzul.)
#34
The Council
Posts: 4,684
Threads: 115
Joined: Sep 2011

How about a combination of False AI with Unknown origins, aiming to reveal said origins, Evolving into full AI in the meanwhile, only to realize over time that they simply formed out of thin air due to chaos (Boltzmann Brain) in a galaxy neighboring the Milky Way (lesser version of Paradoxical)?

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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Offline Ironwatsas
03-20-2014, 07:24 PM, (This post was last modified: 03-20-2014, 07:24 PM by Ironwatsas.)
#35
Member
Posts: 1,180
Threads: 118
Joined: May 2008

I would like to point out that the current ALPHA code and Hypergate storyline was planned by Hasslhoff, Blade2D, and Myself, as part of a much larger ongoing storyline event. While I do not entirely agree with the AI consensus' jumping the gun in announcing it to the world, I have no plans to change it and will continue forward as I see fit.

Furthermore, I'm long past the point of allowing the Discovery Community's rather unimaginative and narrow-minded thoughts on storyline to decide things, and I encourage Hasslhoff and company to do what they think is best for their faction.

The current story plan hits a number of nails on the head, including:

  1. It ties into previous RP in a way that can be interpreted to the likes of the general community.
  2. It gives the AI Consensus something to do, and a main enemy.
  3. The Hypergate project gives purpose to the Infected AIs, and promotes interaction through construction or delaying thereof.
  4. Trans dimensional and archanotechnological entities add an angle that has not been properly explored, due to afformentioned narrow-mindedness.

That being said, hass, you shouldn't have posted any of this on the forum until it was more polished. Do remember we are still in the polishing phase.

All that begins must end.
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Offline Vicho Deivis
03-20-2014, 07:54 PM, (This post was last modified: 03-20-2014, 07:55 PM by Vicho Deivis.)
#36
Member
Posts: 196
Threads: 5
Joined: Feb 2014

(03-20-2014, 07:24 PM)Ironwatsas Wrote: I would like to point out that the current ALPHA code and Hypergate storyline was planned by Hasslhoff, Blade2D, and Myself, as part of a much larger ongoing storyline event. While I do not entirely agree with the AI consensus' jumping the gun in announcing it to the world, I have no plans to change it and will continue forward as I see fit.

Furthermore, I'm long past the point of allowing the Discovery Community's rather unimaginative and narrow-minded thoughts on storyline to decide things, and I encourage Hasslhoff and company to do what they think is best for their faction.

The current story plan hits a number of nails on the head, including:

  1. It ties into previous RP in a way that can be interpreted to the likes of the general community.
  2. It gives the AI Consensus something to do, and a main enemy.
  3. The Hypergate project gives purpose to the Infected AIs, and promotes interaction through construction or delaying thereof.
  4. Trans dimensional and archanotechnological entities add an angle that has not been properly explored, due to afformentioned narrow-mindedness.

That being said, hass, you shouldn't have posted any of this on the forum until it was more polished. Do remember we are still in the polishing phase.

Before you call anyone narrow minded. Why do not consider first How we see this? Someone come here, presents an incomplete idea and when someone says than something does not fit it's called directly "short minded."

If I has know than this, all the AI consensus lore, was an on working project I would chose other words and never propose to change the origin of the AIs to another Galaxy. For example.

This user talks little to none english. If you find something wrong tell him.

[Image: z03u.png]
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Offline Nightingale
03-20-2014, 08:11 PM,
#37
Member
Posts: 64
Threads: 9
Joined: Dec 2012

While it's all fine to say that it's an ongoing progress, Ironwatsas, we didn't really have anything to go on besides what's been provided, which frankly wasn't too much. From what I can tell in the poll results, though, the general concept isn't universally disliked. Whether this was posted too early or not, it's probably a good indicator that there's at least some support for the idea within the general community.

I planned to post a followup to my previous post in which I detailed what I found to be positive about the idea. I do like the ALPHA concept, for example. However, I preferred to wait until I got a potential reply to my previous question (to which a simple "yes" would have sufficed, but whatever). I then decided against posting it at all, since the general idea was obviously still a work-in-progress, and it's too early for any extensive feedback.

As for the general community, I cannot even pretend to speak for anyone else, so I'll just speak for myself: when this idea is ready, make sure it isn't set in stone. Whether you care about the community opinion or not, it's still a good idea to let everyone's opinion have a chance to be heard, y'know, since we're still all a part of it.
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Offline Ironwatsas
03-20-2014, 09:55 PM,
#38
Member
Posts: 1,180
Threads: 118
Joined: May 2008

It does not matter that it fits or not. So long as the participants enjoy it.

I knew the idea would not be popular with the community when I formulated it. That is why I decided to Roleplay it dynamically and see how it developed, and to hell with the nay-sayers. I've had enough of them long ago. This in turn lead to the interaction with the AI consensus, which further developed into this storyline.

As it sits, Hasslhoff posted his ideas before the RP which necessitated them was done, and announced things which were meant to be revealed in character, in RP, and over time.

As it sits, mysteries have been spoiled, so necessity bids plans change.

But the ALPHA code is remaining. It is it's own character now and thus it has a purpose. That part has already been done. It is well defined as to what it is, who sent it, why they did, and what the plan is. However, I've chosen not to release any of that information outside the direct participants yet, for reasons of Metagaming and Mystery respectively.

That is going to continue to be my policy, simply because there is a good segment of the server's population, Vicho, who will trash any idea which doesn't fit "their" view of RP, as a good number of newcomers and veterans can attest.
That being said, if you want to say something to myself about it (or even play along, it's fun), please discuss it with me over Skype or PM me about it.

Nightingale, I would like to talk to you specifically about it at your soonest leisure.

All that begins must end.
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Offline Thyrzul
03-20-2014, 10:07 PM,
#39
The Council
Posts: 4,684
Threads: 115
Joined: Sep 2011

(03-20-2014, 09:55 PM)Ironwatsas Wrote: before the RP which necessitated them was done,

What is the late Prof. Gérard Châtelier doing in the SCRA about a year and a half after his death?

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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Offline Vicho Deivis
03-20-2014, 10:24 PM, (This post was last modified: 03-20-2014, 10:26 PM by Vicho Deivis.)
#40
Member
Posts: 196
Threads: 5
Joined: Feb 2014

Ok. Next time someone ask for something than gonna be explained latter don't say "you are an idiot". Say "Wait for it hehe".

You will avoid a lot of trouble.

This user talks little to none english. If you find something wrong tell him.

[Image: z03u.png]
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