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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Bug Reports Archive
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4.88.5 Bug Reports

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4.88.5 Bug Reports
Offline Enigma*
05-15-2016, 09:08 AM,
#81
Member
Posts: 6
Threads: 0
Joined: Nov 2014

(wait) After Fixed (wait)
[Image: absfnb.png]

Fixed. -Xalrok

▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Как говорил Аль Капоне - вежливостью и оружием можно добиться больше, чем просто вежливостью...
▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬
 
Offline Durandal
05-15-2016, 10:31 AM,
#82
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

(05-12-2016, 07:01 PM)Alley Wrote: When your post is commented with "fixed" by a developer, it doesn't mean it's fixed on the live server. It means it's fixed on the development branch.
Offline TheFreelancer
05-15-2016, 12:19 PM, (This post was last modified: 05-15-2016, 12:20 PM by TheFreelancer.)
#83
Member
Posts: 305
Threads: 19
Joined: Jan 2015

====================
Type:Systems / Effects
Bug: Iota -> Major Hole not working in SP, Nomad lane Effect not Inside the ring
====================

I haven't Played on the Server yet, so I don't really know if they effect the server, But in SP anyways the Iota to Major hole leaves you in an Infinite Jumping loop, and also the Nomad lane docking effect appears slightly above or below the lane ring, Depending on what side you dock from, They are only real minor issues that won't really effect anyone much!

(Ill post some Screenshots later if needed!)

Fixed. -Xalrok
Offline SeaFalcon
05-15-2016, 02:10 PM, (This post was last modified: 05-15-2016, 02:25 PM by SeaFalcon.)
#84
Member
Posts: 3,044
Threads: 101
Joined: Aug 2009

====================
Type: Systems
Bug: Planet Primus in Omicron 91 is not a planet but a rock
====================

http://i.imgur.com/5ySDhs3.png

====================
Type: Systems
Bug: Sigma-15 Freeport 15 should be Freeport 8.
====================

It is still named Freeport 15 while the infocard reads Freeport 8.
In the latest patch/fix Freeport 15 was completely removed, correct?

Fixed. -Xalrok
Offline Cælumaresh
05-15-2016, 02:12 PM,
#85
Protector of Humanity
Posts: 1,603
Threads: 148
Joined: Feb 2012

====================
Type: Commodity
Bug: Kicking from server
====================

When you try to sell the new crew commodities (medical teams etc) and undock from a base or go to conn, it kicks you from the server. When you join back all the stuff you previously sold is back on your ship, including commodities, ammo, etc.

Anti-cheat does not like non-combinable commodities for some reason. These 4 will all be combinable like normal commodities after the next patch. ~ Xoria

This Galaxy is vast; its wonders and beauty are almost unfathomable. But the galaxy also hides dark secrets, some of which have lain dormant since the beginning of time itself. There is a danger in secrets, both in seeking and in knowing. Some things are meant to be hidden from view. Some mysteries defy understanding, and sometimes even the things we think we know are untrue. Some secrets should remain untouched.


Qui desiderat pacem, praeparet bellum

 
Offline Tarator
05-15-2016, 03:45 PM, (This post was last modified: 05-15-2016, 03:47 PM by Tarator.)
#86
Member
Posts: 435
Threads: 21
Joined: Dec 2010

====================
Type: Commodity
Bug: Game crash, possibly falsly triggering the anti cheat
====================

Every time I'm buying food rations from Akabat, the game crashes the moment I hit buy.
However, after reconnecting, I find the food rations in my hold.


The problem is the commodity dealer itself. Avoid the commodity dealer until the next patch. ~ Xoria

[Image: giphy.gif]
O'Rhu Cell Database|||O'Rhu Cell Feedback|||Join O'Rhu Cell|||Jump
 
Offline Hopewell
05-15-2016, 03:55 PM,
#87
Member
Posts: 822
Threads: 30
Joined: Apr 2016

====================
Type: Repair
Bug: Waypoint
====================

Suggestion: We need to fix the Waypoint to Okinawa. Tip passing through Hiroshima when passing through New Tokyo.

Should be fixed now. -Xalrok
Offline Machelvanius
05-15-2016, 07:59 PM, (This post was last modified: 05-15-2016, 08:07 PM by Machelvanius.)
#88
Literary Enthusiast
Posts: 288
Threads: 45
Joined: Jul 2013

Xoria Wrote:I don't know how you're getting that conflict. They are on Freeport 14, Pueblo Station, Gleize Deport, and Saint-Etienne Space Colony only. ~ Xoria

The Magnetic Superconductors used to be on Ames because I got them from there many times, maybe that's what it is? Anyway, I bet it's FLStat needs to be uinstalled and reinstalled cause of the update. Dunno for sure.

No, you need to refresh your FL Stat database. Unlike Freelancer Companion, FLStat does not dynamically read the game files every time you open it. Instead it reads them the first time then builds a local database of the data which it reads every time after in order to speed up starting time.First make sure it is pointing at the correct installation in the FL Stat Settings menu. Then select Reload Ini Files in the Settings menu, and it will read the current game file and you'll be all set. ~ Xoria

THE IMBALANCE OF POWER is a construct of THE MIND systemic to the reactions between the subjects of the system. POWER is given by those who acknowledge such power. REFUSAL to acknowledge power removes that power for THE REBEL; however, it produces anomalies in interactions throughout the system. These ANOMOLIES cause the UNPREDICTABLE nature of the system that all users CRAVE.
Offline Curios
05-16-2016, 03:10 PM, (This post was last modified: 05-16-2016, 03:11 PM by Curios.)
#89
Member
Posts: 2,719
Threads: 88
Joined: Sep 2009

====================
Type: Ship models
Bug: Sunburst (or how that starter freighter calld) have lower turrets on it's sides hardpointed round down (actually rounded up when they should be rounded down)
====================

Turrent hardpoints seems to be messed around.
Offline Skorak
05-16-2016, 07:10 PM,
#90
3x Custom User Title
Posts: 4,422
Threads: 503
Joined: Mar 2008

====================
Type: Equipment
Bug: Gunboat Solaris Gatling is called Zapper Gunboat Turret again
====================

Fixed.
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