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Admin Notice: ZOI changes for RM, BDM, BAF and BIS. (Feedback Time)

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Admin Notice: ZOI changes for RM, BDM, BAF and BIS. (Feedback Time)
Offline Laura C.
12-21-2016, 04:16 PM, (This post was last modified: 12-21-2016, 04:44 PM by Laura C..)
#21
Member
Posts: 1,445
Threads: 51
Joined: Dec 2011

(12-21-2016, 03:08 PM)Zelot Wrote: There should be places that aren't under anyone's control, places where there is no law aside from the law of the gun.

(12-21-2016, 03:54 PM)Zelot Wrote:
(12-21-2016, 03:49 PM)Felipe Wrote: About o-3 and o-7, simple quest: unlawfuls simple jump out of reach, aaaand guess what, still same, as they just need go one system more, so as i see, no big deal, old or new rules. If matter being discussed was made o-3 and 0-7 free for all, far West like, that would be nice, for some days, untill traders give up, as it is now, i really already prefer dont trade in o-7 anymore, as one lost trip kill profit of the other one, and most of times youll get pirated in both, with at least 10 mills lost. Pirate players would enjoy, as i said, until traders simple change routes. Its sometimes hard to find a miner to help fill a ship, tell me about escorts, and if come to this, better pay 10 mills for pirates or escort? I really only want to know if Omicron Theta is free space or not.

There is no "Free Space" if you don't something in Theta the Sairs, don't like, they will roll in on you, if you do something the Order doesn't like, they will roll in on you, if you do something the GMG doesn't like, they will roll in on you. If you do something the Jellies don't like, they will roll in on you, if you do something the OC don't like, they will roll in on you. If you do something the Zoners don't like, they will roll in on you.
Can you please elaborate what you actually want? Because what you described is actually the "law of the gun" you wanted, that´s what Corsairs, Hessiand etc are doing. Do you want systems where anyone can shoot anyone? Or where no one can shoot no one?

On a ragebreak. Or ragequit. Time will tell.
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Offline Backo
12-21-2016, 04:35 PM,
#22
Basilica Combat Patrol
Posts: 3,594
Threads: 123
Joined: Feb 2009

Omega-3 and Omega-7 were never a wild west systems. They were border systems that acted as a somewhat buffer between the two houses. You want a wild west system - try Omega-5 and Omega-41. Those are systems that both have the look and feel of a wild west - one has a huge field of wrecks from the never ending Hessian/Corsair war along with mines and other war fortifications. The other is a heavily irradiated system that also has the marks of a contested system that no faction actually claims as their own.

Republic of the Sword and Sun
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Offline Internity
12-21-2016, 04:37 PM,
#23
Member
Posts: 726
Threads: 12
Joined: Feb 2008

I agree with Zelot's post on the first page. We need that feel of wild space and uncontrolled space which Border Worlds, Sigmas, Edge Worlds etc.. were giving during the storyline.
For example:
Remember when Juni asks King and Walker where they've been?
They answer: "Been hiding in the Border Worlds / Edge Worlds (I don't remember 100%, exactly).
Why would they hide there from the infested Colonies?
Because that space was uncontrolled and full of hideouts where a scumbag or a wanted person could hide or live without much worries.

But let's see how it ends up.
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Offline Shinju
12-21-2016, 05:09 PM, (This post was last modified: 12-21-2016, 05:10 PM by Shinju.)
#24
Federal Humanitarian
Posts: 2,030
Threads: 234
Joined: Jun 2014

(12-21-2016, 04:37 PM)Internity Wrote: I agree with Zelot's post on the first page. We need that feel of wild space and uncontrolled space which Border Worlds, Sigmas, Edge Worlds etc.. were giving during the storyline.
For example:
Remember when Juni asks King and Walker where they've been?
They answer: "Been hiding in the Border Worlds / Edge Worlds (I don't remember 100%, exactly).
Why would they hide there from the infested Colonies?
Because that space was uncontrolled and full of hideouts where a scumbag or a wanted person could hide or live without much worries.

But let's see how it ends up.

Welcome to 824 A.S aka 24 years after Vanilla. I mean, everything goes forward noooo?? Guys, just Omega-3 and Omega-7 you still have got tons of Omegas and Omicrons which are supposed to be the wild west. Not two systems full of stations and basically no RP warzone. Omega-41 and Omega-5 please.

"No step on Snek..."
Nome Wrote:my english is my english!
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Offline Wesker
12-21-2016, 05:17 PM,
#25
Level 99 Boss
Posts: 5,294
Threads: 457
Joined: Nov 2014

(12-21-2016, 04:35 PM)Bloodl1ke Wrote: Omega-3 and Omega-7 were never a wild west systems. They were border systems that acted as a somewhat buffer between the two houses. You want a wild west system - try Omega-5 and Omega-41. Those are systems that both have the look and feel of a wild west - one has a huge field of wrecks from the never ending Hessian/Corsair war along with mines and other war fortifications. The other is a heavily irradiated system that also has the marks of a contested system that no faction actually claims as their own.

What vasko said is right.

Omega-3 and Omega-7 were always just dull systems that had their supposed "wild west" aspect blocked by the stupid zoner laws (which I still never follow but others do) and Omega-7 by the fact that the mining field is 5k from the NPC base where miners can just run and dock.

Omega-5 and Omega-41 systems have always been the battlefield systems where all sorts of wild gameplay 16 corsairs vs 3 RHA has occured. If you really think Omega-7 and Omega-3 summarized the dangers of the Omegas you're terribly wrong.

[Image: P6DLUCr.png?4][Image: AX5RcTh.png?4]
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Offline Jack_Henderson
12-21-2016, 05:21 PM,
#26
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

How about all those who say that O3 and O7 are not "wild" read the infocards and check out the rumors?

Or will I get the answer I got in OFL then here, too, which was like: "Ok, but it just is not rped like that."?

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Offline Wesker
12-21-2016, 05:29 PM,
#27
Level 99 Boss
Posts: 5,294
Threads: 457
Joined: Nov 2014

(12-21-2016, 05:21 PM)Jack_Henderson Wrote: How about all those who say that O3 and O7 are not "wild" read the infocards and check out the rumors?

Or will I get the answer I got in OFL then here, too, which was like: "Ok, but it just is not rped like that."?

All the infocards in the world can't dictate the nature of how certain areas are ingame. The Infocards in the Omicrons state that pretty much "everything that moves dies" and that the Omicrons are the worst and most dangerous region of sirius. When the reality is that the Omegas are 10x worse. New York isn't described as a warzone, but look at what's been happening ingame recently, its been a warzone.

[Image: P6DLUCr.png?4][Image: AX5RcTh.png?4]
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Offline WesternPeregrine
12-21-2016, 05:50 PM, (This post was last modified: 12-21-2016, 06:03 PM by WesternPeregrine.)
#28
Kusari Vanguard
Posts: 2,311
Threads: 166
Joined: Oct 2013

I understand that IMG is getting the short stick in most of the developments in the border worlds, ever since someone thought it was a good idea to give the house lores the idea they could have expansionist ambitions (see Tau wars between Kusari and Bretonia). IMG genesis does not work well with such a change, and although some changes have occurred to them in reaction (capitals and a though up stance in defending their assets), IMG hasn't been keen on enforcing the Independent part of their name when confronted with increased interest of the Houses in the former ungoverned places (Tau-31, Omegas, etc).
I admit, promoting hessian raids on rheinland corporate assets in the omegas should do wonders in keeping IMG competition in the are weak, but at the same time said Hessian strong presence would attract the Hessian opposition to the area...
(On the other end of the spectrum, you have GMG claiming their autonomy, that should create discontent with the House governments, but has been tacitly tolerated, I guess as an ancient oorp settlement).

The only way you could keep both the corporations and the military out without them eyeing IMG would be if someone acted as a buffer... maybe a big boss, one that tolerates you but keeps the others away...
In the end, the "this is a game of roleplay and conquest" mentality has run its course, and if its not you ruling your turf, it will either be your master, or your enemy...
Liberty isn't for free, neither is neutrality (lol zoners).

P.S. Consider this also a consequence of the "Houses are getting empty, Border Worlds are rich in resources" lore and infocards.

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Offline Laura C.
12-21-2016, 05:54 PM,
#29
Member
Posts: 1,445
Threads: 51
Joined: Dec 2011

(12-21-2016, 05:21 PM)Jack_Henderson Wrote: How about all those who say that O3 and O7 are not "wild" read the infocards and check out the rumors?

Or will I get the answer I got in OFL then here, too, which was like: "Ok, but it just is not rped like that."?
Seems to me that after you were not able to succeed with "this will completely changed everything wrong way", you now pulled the "but holy infocards say so!" card.

Do you really demand that things should not be allowed to evolve naturally ever and should be frozen to vanilla state? Can we have same talk about other things in the game? For example about how many factions, including IMG, were described in vanilla, and how much is it different from what they are now? Either everything should be allowed to evolve, or nothing.

Seriously, this is not really big change. Sometimes lawful patrol appears, that´s how Omegas 3 and 7 are supposed to be. Or you want to claim that there should be no lawful presence at all?

Also, if you want to play your wild west, what is problem in doing it in more appropriate places? For example Omega-9 is ONE jump away from O-3 and O-7, so what´s the problem? You can be wild there all day long and no lawfuls will bother you there.

On a ragebreak. Or ragequit. Time will tell.
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Offline Jack_Henderson
12-21-2016, 05:59 PM,
#30
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

Quote:For example Omega-9 is ONE jump away from O-3 and O-7, so what´s the problem? You can be wild there all day long and no lawfuls will bother you there.

Sorry. I... have to laugh here.
What exactly is in O9? Nothing. So... why would anybody play there?

And what is this "holy infocard" argument?
Aren't we playing a game that is based on infocards and lore?
Aren't these ingame informations that stage that we play on?

Throwing the authority of infocards and ingame information away, just because they do not "fit your idea" is a joke. I have heard this too much today to not be triggered by it. Seriously, wow.

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