• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 654 655 656 657 658 … 779 Next »
Defectors

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (5): « Previous 1 2 3 4 5 Next »
Defectors
Offline M.E. Charm
05-28-2008, 04:28 PM, (This post was last modified: 05-28-2008, 04:28 PM by M.E. Charm.)
#31
Member
Posts: 9
Threads: 1
Joined: May 2008

Hey, I hope it's not taboo to revive a 2-day old thread, I am interested in this topic.

I would like to play a Rheinland military captain, whose trial for being needlessly cruel to both pirates and civilians had been put on low priority as the need for a defensive force increases. Obviously he has been given the warning that there won't be a second chance, and is looked down on by colleagues (his existence is a touchy and shameful topic at best).
Now I would just like to play in the Rheinland Militairy faction for a long time, until his sadistic tendencies get the better of him again and he comes in conflict with the RM. At that point I'd like to continue as a turncoat mercenary, still in the same ship, complete with 100+ crew whose undying loyalty to their captain is unmatched.

I would like to take my time with this and built up a strong convinceable character before doing anything radical.. But after such effort, I don't want to be sanctioned for flying a Rheinland ship.

Thoughts?
Reply  
Offline Zapp
05-28-2008, 06:39 PM,
#32
Member
Posts: 4,978
Threads: 267
Joined: Sep 2007

By that it sounds like he'd fit right into the RM... I say if the RP is good, go for it. We talking about a Gunboat or Cruiser here, cuz Cruisers can't be used by mercs. Oh, join the LWB! Wesley's lonely:D


[Image: u8rHEaq.png]
Reply  
Offline Jack Archer
05-28-2008, 07:09 PM,
#33
Member
Posts: 183
Threads: 12
Joined: Aug 2006

Alright, I have some experince with this so I'll put in my two cents.

I deserted the RM faction, a full on atemped on a seinor member's life followed by a break for freedom. I managed to escape, initaly, with the ship intact. When I did land, after convincing the Junkers I had done what I had (it helped I had saved one while deserting) I docked. From there I used sme common sence, I had taken some hull damage and lost a wing. Logicaly to me, Yanagai was within a Debris feild full of Wraths/Valkyries so I repaired the wing and most of the hull damage through the dealer. I allowed Nanbots to do the rest.

I then proceeded into 2 conflicts With the RM, with the latter resulting in my Wrath being destroyed. Once that happenedI bought an alterantive ship. At the time, that was a Raven Claw (it ws sold on a Junker Base). Now that said, Jack as a Character preffered the Wrath over other VHF's, and I was working on buying one off of a Third Party. In essnece, theThird Party would by one off of a Military actuion (The military would be getting rid of equipment the don't want anymore and making a profit) That said the Wrath would be in a pretty mangled condition, I was planning on getting the wings ripped off initaly and slowly repair it over time, unless it was destroyed.

That is what I did, I suggest you do the same.

  Reply  
Offline sovereign
05-28-2008, 07:15 PM,
#34
Member
Posts: 3,893
Threads: 38
Joined: Feb 2008

While the story is pretty good, there's one little problem- the Valkyrie is sold as a bonus, but not the Wrath. However, it is conceivable that Junkers could patch the smaller stuff in Sigma-13 and effectively "convert" Valkyries into low scale Wraths- if you did this, I would expect you to not use armor upgrades on your Wrath to represent that.

That usually goes for all defector ships, Wesley Richter non-withstanding because of the, err, mini-jumphole generator thingie...

[Image: SCRAgenderheuristics.png]
  Reply  
Offline Zapp
05-28-2008, 07:18 PM,
#35
Member
Posts: 4,978
Threads: 267
Joined: Sep 2007

Fine, I guess I'll explain how it works here... the Nomad Energy Cell in the ship is conscious, as in it thinks. To save itself when the ship's about to blow, it transports the ship somewhere else, which takes most of its energy. Then it regains power (how I explain off the 4-hour rule, it takes 4 hours), all the while passively repairing the damage that the LWB would be unable to repair because of the custom parts.

That's the explanation, happy all? :angry: I don't like giving stuff from the story away.

[Image: u8rHEaq.png]
Reply  
Offline sovereign
05-28-2008, 07:37 PM,
#36
Member
Posts: 3,893
Threads: 38
Joined: Feb 2008

:D

Good enough for me. Plus, it gives more reason for Das Wilde to hunt you.

***return to us***

[Image: SCRAgenderheuristics.png]
  Reply  
Offline Exsiled_one
05-28-2008, 07:58 PM,
#37
Member
Posts: 3,621
Threads: 137
Joined: Mar 2008

Well.. Will you be having a nomad power cell in your hull?
It'll be pretty expensive to get it again when you get blown up. but hey at least you know who to buy it from

[Image: omgsig.png]

<span style="color:#33CC00">I AM GIVING AWAY MONEY TO CREATIVE MINDS*</span>
  Reply  
Offline sovereign
05-28-2008, 08:01 PM,
#38
Member
Posts: 3,893
Threads: 38
Joined: Feb 2008

It, um, fused with his ship already...

[Image: SCRAgenderheuristics.png]
  Reply  
Offline Zapp
05-28-2008, 10:02 PM,
#39
Member
Posts: 4,978
Threads: 267
Joined: Sep 2007

Read the story, Ivan... the ship never "blows up" (in RP), the Power Cell just transports itself and the ship elsewhere.

[Image: u8rHEaq.png]
Reply  
Offline M.E. Charm
05-29-2008, 11:38 AM,
#40
Member
Posts: 9
Threads: 1
Joined: May 2008

Damn! So many people must be thinking 'Why didnt I think of that?'. (well, me, atleast)

I would like to use a Cruiser, but it's okay if I can't use the mercenary ID. I was more thinking of a mercenary who fights for a faction without caring about their cause, rather than a merc who does odd jobs and hunts for bounties.
The reason I want it to be a Rheinland Cruiser is because the character is proud of being in the army, and loves his crew and the Rheinland flag, even after the RM decides he can no longer be part of them. This is exactly why he rebels against his resignment, because he wants to stay in his beloved ship with his beloved crew, fighting war after war in Rheinland's name.
Parting ways with the cruiser will destroy his character concept.
More thoughts?

It's all in the future ofcourse, because I do want to be a honest RM member first, but I figure it's best to plan ahead.
Reply  
Pages (5): « Previous 1 2 3 4 5 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode